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-   -   Can TF mods fix antialiasing? (http://forum.fulqrumpublishing.com/showthread.php?t=39374)

SharpeXB 05-12-2013 11:40 PM

Can TF mods fix antialiasing?
 
It's great, all the good work being done to improve CoD.
But the most important improvement would be to add functional antialiasing. Without that the sim is terribly unplayable due to the jagged blurriness.
That should be a high priority.

Royraiden 05-13-2013 01:21 AM

Quote:

Originally Posted by SharpeXB (Post 502679)
It's great, all the good work being done to improve CoD.
But the most important improvement would be to add functional antialiasing. Without that the sim is terribly unplayable due to the jagged blurriness.
That should be a high priority.

Have you tried sweetfx?Also waht gpu are you using? I use an Nvidia card and turning FXAA on did a huge improvement on the jaggies for me.

SharpeXB 05-13-2013 02:52 AM

I've tried Nvidia FXAA and SweetFX
Niether of those make any difference I can discern.
Unfortunately the lack of sharpness on the screen is just the kiss of death for a flight sim. It's impossible to see clearly and other aircraft just dissappear at certain distances. As good as CoD is in many ways, this quality makes it quite unplayable.

Royraiden 05-13-2013 03:19 AM

Quote:

Originally Posted by SharpeXB (Post 502690)
I've tried Nvidia FXAA and SweetFX
Niether of those make any difference I can discern.
Unfortunately the lack of sharpness on the screen is just the kiss of death for a flight sim. It's impossible to see clearly and other aircraft just dissappear at certain distances. As good as CoD is in many ways, this quality makes it quite unplayable.

I understand your concern as I hated the jaggies I got with my old Radeon card.Sorry it doesnt work for you, by the way my nvidia control panel settings are set to "Global" as assigning the settings to COD exe seems to be uneffective.As for the aircraft dissapering over distance that has to do with how lods work.Hopefully the TF chaps will have some time and effor dedicated to this issue in the future, maybe they can get it sorted over time.

SlipBall 05-13-2013 08:08 AM

Quote:

Originally Posted by SharpeXB (Post 502690)
I've tried Nvidia FXAA and SweetFX
Niether of those make any difference I can discern.
Unfortunately the lack of sharpness on the screen is just the kiss of death for a flight sim. It's impossible to see clearly and other aircraft just dissappear at certain distances. As good as CoD is in many ways, this quality makes it quite unplayable.


I cannot find any evidence that "other aircraft just disappear at certain distances"...furthermore in order for that to be true, it would need to be experienced by everyone. Is it hard to track aircraft, yes. Do the aircraft disappear, no. At least not at a reasonable distance for any possible engagement to occur.

Royraiden 05-13-2013 11:05 PM

Quote:

Originally Posted by SlipBall (Post 502703)
I cannot find any evidence that "other aircraft just disappear at certain distances"...furthermore in order for that to be true, it would need to be experienced by everyone. Is it hard to track aircraft, yes. Do the aircraft disappear, no. At least not at a reasonable distance for any possible engagement to occur.

Is not that they disappear per se, its just how the lods work and how the AA or maybe the lack of AA works.When you are near other planes they look right in all aspects, you can hardly see any jaggies if they are up close, but as they move farther away from you their shape is reduced to the point that the aircraft is represented by maybe 2 horizontal lines of pixels for the wings and maybe one short vertical line of pixels for the rest of the fuselage, those lines start to shimmer like crazy.Its easier to see the actual first dot than to keep track of planes when they are in that "shimmering lines representation".Im sure Im not the only one experiencing this phenomenon.

SharpeXB 05-14-2013 01:29 AM

Quote:

Originally Posted by Royraiden (Post 502740)
Is not that they disappear per se, its just how the lods work and how the AA or maybe the lack of AA works.When you are near other planes they look right in all aspects, you can hardly see any jaggies if they are up close, but as they move farther away from you their shape is reduced to the point that the aircraft is represented by maybe 2 horizontal lines of pixels for the wings and maybe one short vertical line of pixels for the rest of the fuselage, those lines start to shimmer like crazy.Its easier to see the actual first dot than to keep track of planes when they are in that "shimmering lines representation".Im sure Im not the only one experiencing this phenomenon.

Yes, that's what I experience. It's also possible to see another aircraft, barely at long distance at wide zoom but when you zoom in, it's not visible. Maybe the real issue is LOD along with AA

By the way. I do think CoD is just awesome. Don't want to seem negative, but this issue has put me off a bit. A solution would be to use labels but those are such a distraction. It is a gorgeous looking sim.

Added system specs below

SlipBall 05-14-2013 08:36 AM

Quote:

Originally Posted by Royraiden (Post 502740)
Is not that they disappear per se, its just how the lods work and how the AA or maybe the lack of AA works.When you are near other planes they look right in all aspects, you can hardly see any jaggies if they are up close, but as they move farther away from you their shape is reduced to the point that the aircraft is represented by maybe 2 horizontal lines of pixels for the wings and maybe one short vertical line of pixels for the rest of the fuselage, those lines start to shimmer like crazy.Its easier to see the actual first dot than to keep track of planes when they are in that "shimmering lines representation".Im sure Im not the only one experiencing this phenomenon.


For what ever reason some people have never experienced what you describe here. That would indicate to me that it is a hardware related but do not know. I am redoing some videos now with my new knowledge of the FPS limiter. I'll try to capture what I see in both game's but it may be boring to most. Simply proving that my system can track AI has no value to anyone else I suppose.

SharpeXB 05-14-2013 11:13 AM

2 Attachment(s)
We all have this game so perhaps an example isn't needed, but here's some screenshots
look at the cable running along the top of the 109 which appears as a jagged broken line

then look at the second shot of the Fw190, see how the cable appears solid.

The problem is at a far distance that jaggedness means the aircraft breaks up into blocks and isn't recognizable or sometimes even visible.

It's great that people are working to mod and improve the sim, but this should be their first priority. This is a great looking sim and the modeling work is fantastic, but it's marred by the lack of antialiasing

SlipBall 05-14-2013 12:26 PM

Quote:

Originally Posted by SharpeXB (Post 502768)
We all have this game so perhaps an example isn't needed, but here's some screenshots
look at the cable running along the top of the 109 which appears as a jagged broken line

then look at the second shot of the Fw190, see how the cable appears solid.

The problem is at a far distance that jaggedness means the aircraft breaks up into blocks and isn't recognizable or sometimes even visible.

It's great that people are working to mod and improve the sim, but this should be their first priority. This is a great looking sim and the modeling work is fantastic, but it's marred by the lack of antialiasing


Not for me, at a reasonable distance that I would even notice aircraft in the area. You can prove this to your self by flying a mission/give auto pilot the controls'/switch to outside view/using the mouse, distance your aircraft a few miles away from your view using dragging the mouse


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