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#181
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#182
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![]() We just want to see it !!! ![]() Salute ! |
#183
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They do drop. You can see in some of the past videos the cannon fuse going off at about 1000 yards and blowing up well in front and below the EA. This feature was already in IL2, there's no way they'd leave it out of this one.
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#184
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![]() ![]() But u right, we will see... |
#185
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![]() ![]() Last edited by T-JETTer; 02-13-2011 at 04:12 PM. |
#186
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Yes, i think the realistic gunnery setting is a reasonable assumption for my query, so thanks
![]() very nice video too, although I hope we won't see the same vertical towers of smoke from crashed A/C. |
#187
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That crash in the end looks a whole lot more realistic than il2. Fps over land looked good as well.
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#188
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"CoD usually sits at around 1.8 Gigs in the memory. I don't think I've ever seen it go anywhere near 3 gigs." http://forum.1cpublishing.eu/showthr...971#post220971 So, that could mean it goes over 2Gig some times, but not hugely over 2!? Philip_Ed - noticed the 'Realistic Gunnery' option in the realism settings in one of the videos posted at Sukhoi, so pretty sure it was just switched off in some vids. Though I'm sure in some other vid I've seen the bullets drop. Regarding the pilot head position in Spits - Oleg said quite long time back that they were working on animations for the pilots but that they were having problems with them clipping through the fuselage at times. I assume the pilot animation is still turned off until they get it sorted - probably what is causing the unnatural frozen looking pilots. Last edited by kendo65; 02-13-2011 at 07:25 PM. |
#189
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Thanks Kendo. Safed me quite some money wich i can spend on a stick extension now
![]() Winger |
#190
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![]() Just wondering... Salute ! |
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