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#181
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Soon. Currently we are inserting it in engine. Not all gauges are working yet...
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#182
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Where is the war?
Where is the storm? Why there is no soul in this game and looks like any other 5 years old directX game? With over 80% of the game finished... ![]() I am trying really hard to avoid any sarcastic comments about the "teletubbies", the "middle earth" and so on... Regards, |
#183
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Thank u very much Oleg.
The shot of the Bf 110 is the best yet (not counting spit cockpit, curved roads, clouds, etc etc.) with the sun glare and sun shining through the cockpit. Very nice, and keep em coming. Btw. I remember Luthier said he could post the fps count u had on the 2 pc u used to take the screenshots but he wouldnt, for obviouse reasons. By all means feel free to pm them just to me, ill keep em safe. ![]() Last edited by Baron; 10-26-2009 at 07:49 AM. |
#184
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I know it has nothing to do with screenshots, but anyway worths asking:
Is the Damage Model ready? And, will it be complicated so we can "feel" various different "difficult" cases in getting back home when hit? Thanks, |
#185
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![]() Thanks for the screen shots, comments and all the effort you have been putting into this sim. Last edited by Skoshi Tiger; 10-26-2009 at 07:56 AM. |
#186
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#187
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![]() ![]() EDIT: As I said before, OpenGL has some extension for color management, but I don't know if something like this exists for DirectX. Anyway, it should be possible to tune colors on calibrated sRGB display and then make game to read color profile of display on startup and alter color curve (gamma ramp in DirectX?) by using information in that profile. Last edited by ZaltysZ; 10-26-2009 at 08:18 AM. |
#188
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Maybe. At the moment cant say you. If to make it cool there it should repeat all frames of all cocpits/canopies in the game. that is really great work to make such animation for each aricraft. In short - don't know currently
Last edited by Oleg Maddox; 10-26-2009 at 08:49 AM. |
#189
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will there be explosions, electric fires, sparks inside the cockpit when hit?
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#190
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<Red Card for Nearmiss> your Shrek joke went down well with Oleg.
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