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#151
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@SkyFan
To be clear, the bomb must NOT TOUCH ANYTHING, water, earth whatever, before the arming time, 2 sec., is over, to be active.
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
#152
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![]() Quote:
http://forum.1cpublishing.eu/showpos...&postcount=147 ![]() |
#153
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I did a search on every post I could find about "visibilitydistance=3" and didn't find any new info in the past year. Can a dev please list the changes in the function of this config setting "visibilitydistance=3" from 4.09b1m to 4.09m to 4.10m?
Thanks for all your great work TD! |
#154
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compass bug in JU87- all models
in old style navigation mode all is well, but on using realistic navigation option the 'wet' compass on lower left panel becomes tied to compass heading keys- displaying the reciprocal of course set ![]() one other point wrt realistic navigation is that devicelink still displays the waypoint information- tho you could call this a feature ![]() |
#155
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Minor typo
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#156
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![]() Quote:
![]() I noticed the QMB bug, but otherwise the only problems I've had have almost certainly been down to my ancient PC - it was prone to CTD or reset completely for no obvious reason when running 4.09 and/or unmentionable mods, but then it did the same thing sometimes when running Firefox, so I can't say that the fact it did the same thing a couple of times running 4.10 is of any significance. I think its time to do the kind thing, and put it out to pasture... |
#157
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Quote:
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MODs have not touched the server nor my client installation at any time. But thank you ....... A little more info to hopefully jog someone's grey matter .... I have a vague recollection that CRT=2 wouldn't allow people to connect when I first installed DS 4.09 .... and then after an unknown period time (and making no other changes), CRT=2 did work ok. Wait mode /ON Last edited by _RAAF_Furball; 12-27-2010 at 05:22 AM. |
#158
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Confirmed.
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#159
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Folks!
Maybe somebody has already mentioned it but here're some "bugs" I've found after expanding a 4.09 DF mission with some of the latest 4.10 features ... ![]() Everytime I re-edit the DF mission the previously assigned nations are gone ... ![]() How does this work? There's no message appearing while flying the DF mission announcing how many aircraft are still left. Or ... have I missed something in the 4.10 guide? ![]() Has this been done on purpose? Why then? ![]() Maybe a saving bug in the FMB? Maybe some corruption while creating the .ntrk files? In the recordings of a flown DF mission the previously assigned skins to AI aircraft won't be shown for some reason ... That's it for now ... Don't be disencouraged by all the postings here, TD! Keep up the good work, folks! ![]()
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"Celebreties are the sick on the windscreen of life." - Wiglaf Droste, German satirist |
#160
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Some objects got a different entries to pop up earlier or later, but thats all.
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---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible |
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