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#91
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That a certain rpm has to be reached to arm the bomb is one thing, but how is the bomb to "know" how high she is? No there are no censors of any kind on the casing at all, just a max. of three detonators depending on the bomb. Meaning normally if your bomb has the speed, and enough time before the detonator hits, mark you the detonator not the casing, height should not matter. But good this is a game and some things differ. Will have to get used to that. I missed the bit with the 25m.....my fault usually I am down to about 10m or lower as to use other ships for cover. Last edited by Wutz; 12-25-2010 at 08:14 PM. |
#92
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S!
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Even editing the server.cmd file, after type directly over server this is returned: Quote:
Thanks! Last edited by 28_Condor; 12-25-2010 at 09:01 PM. |
#93
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__________________
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#94
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Of course the bomb has no altitude sensors. However, this is simple physics. If you are in a dive, not only will the bombs be released at a steeper angle, but your speed will be much greater (as well as the speed of the bombs on release). So, now you have the bombs traveling at a higher rate of speed as well as a much steeper angle (as compared to releasing the bombs on a skip-bombing run). In other words, the bombs will travel a greater distance in 2 seconds if released in a steep dive. Thus, the need to release them from a higher altitude. I hope that clears it up for you. Aviar
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#95
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Team D!
Thank You for 4.10! I've found that if I hit autopilot on the ground before taking off in the LaGG-3 RD, it runs for about a minute and then explodes. I tried this with the "reliability" difficulty switch off and on. My wingman had no problems. I did not see the throttle advance, but I could hear the engine spooling up. I tried this on three different maps, as well as in the QMB. Thank you. EDIT: Apparently this happens to many of the jet engine types. I watched the throttle while the AI perfomed takeoff prep. and it really slammed forward the throttle way too fast. I hope this extra info helps Last edited by Aardvark892; 12-27-2010 at 03:51 PM. |
#96
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I've notice that a few people (including myself) are in need of an installation section to instruct us on the correct procedures to install 4.10.
Some of us have mods such as UP 2.01. Some of us have patch 4.09 installed. And some have nothing but a DVD yet. Now I'm not a person to complain... but there should be a sticky. How about installation instructions right on the 4.10 Official Release post. Let us say we have a clean install of the DVD. Is it patch 4.08, then 4.09, then 4.10? or simply right to 4.10? |
#97
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From the DVD get your install to 4.09M then install 4.10.
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#98
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#1) Selecting the Enemy frequency from the communications menu results in the Friendly frequency being selected. That is, both the Enemy selection and the Friendly selection result in the radio being set to friendly.
#2) On the Ground Control page of the communications menu there is no customary blank line between the last option and the '0.Back' option. |
#99
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CRT=1 won't allow them to connect either. |
#100
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I had problems too to connect to a certain 4.10 server. But the funny thing is, the server was populated. I was able to connect to different 4.10 servers.
When flying a two-engined aircraft, I get HUD notification when I change power to engine 1 and 2, I get proppitch notification when changing proppitch on #1, but I don't get proppitch notification when changing #2. Not a very big deal for me since I use Saitek throttles and have the lever for #1 next to it, but I thought nothing wrong with mentioning it. |
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