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#91
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Why would one chose voluntarily to have a crappy image ? To make some more kills ???? To get some more points ???? It's so silly ...
I personally prefer 1000x a good 'combat flight' experience and less kills in my online flights. I invest on H/W exactly for this. Bye, Insuber Quote:
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#92
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Insuber
You aren't exactly wrong ... offline 1920x1200 Online 1024x768 Visbility is much better for finding and tracking enemy ferrets @ 1024x768 4 pixels is 4 pixels at any resolution, therefore make the pixels bigger with lower resolutions? However, I think this option is available to the entire online community It's not exactly an advantage for anyone as far as I can tell, regardless of hardware. Last edited by nearmiss; 12-07-2009 at 11:47 PM. |
#93
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Oleg, a little question (sorry for overwhelming):
Now in Il-2, only MG fire or bombs explosions can inflict damage to a/c or pilot on shute (also, FUEL Trucks and Ammo/FUEL RRvehicles). Will it possible in SoW, when exploding of other objects could inflict damage? It will be great of players a/c could be damaged or even destroyed by splinters of exploded tank, or parts of bomber a/c wich is under attack...
__________________
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#94
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#95
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#96
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If you mean more grater relief of details like doing others, then it is overdone there, comparing to reality. Who will think there about aerodynamics? ![]() ![]() ![]() ![]() |
#97
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#98
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1920 x1200 pixels = 2,304,000 pixels on screen 1024x768 pixels = 786,432 pixels on screen I agree they are always the same number of pixels and they should disappear at same distance any resolution. I'm saying it is harder to see 2x2 pixels in an array of 2,304,000 pixels vs 786,432 pixels. I can see 2x2 pixels, if I am looking in the correct place. In a sea of 2,304,000 pixels it is more difficult to track 2x2 pixels, or find quickly as at lower resolution. Also, in my situation I wear glasses. Maybe, someone with excellent vision can see at either resolution well. |
#99
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For example, in a x" screen, while lower resolution is, bigger dots are, so in the same screen if the 4 dots (2x2) take 1mm wide at 1600x1200, whith a 800x600 resolution this same 4 dots (2x2) will take 2mm wide, being more easy to see... The solution can be take a base resolution (800x600, for example) to find the best size for this first sight of plane (2x2 pixels like in IL2, for example), and them adapt this size to the resolution with pilot fly, so the phisically size of that first sight of plane will be the same no matter in wich screen resolution fly... In my example, 2x2 pixels at 800x600 and 4x4 pixels at 1600x1200 have, in the same screen, exactly the same phisyc size. Is like if you take a photo at 2Mp or 10Mp with same zoom level, a particular detail will have bigger number of pixels in the 10Mp shot, but when you print the two shots in 10x15, this particular detail have the same phisically size in paper, no matter in wich resolution where taken... Sorry for my bad english and thank you very much for the screenshots updates, your answers and for be really accesible for us... I`m in fire for take in my hands the Storm Of War: Battle Of Brittain... ![]() |
#100
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But it is something that needs to be looked at for certain. |
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