Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Reply
 
Thread Tools Display Modes
  #1  
Old 12-07-2009, 11:43 PM
nearmiss nearmiss is offline
Global Moderator
 
Join Date: Dec 2007
Posts: 1,687
Default

Insuber

You aren't exactly wrong ... offline 1920x1200 Online 1024x768

Visbility is much better for finding and tracking enemy ferrets @ 1024x768

4 pixels is 4 pixels at any resolution, therefore make the pixels bigger with lower resolutions?

However, I think this option is available to the entire online community

It's not exactly an advantage for anyone as far as I can tell, regardless of hardware.

Last edited by nearmiss; 12-07-2009 at 11:47 PM.
Reply With Quote
  #2  
Old 12-08-2009, 06:07 AM
=KAG=Bersrk's Avatar
=KAG=Bersrk =KAG=Bersrk is offline
Approved Member
 
Join Date: Feb 2008
Location: Volgograd
Posts: 45
Default

Oleg, a little question (sorry for overwhelming):

Now in Il-2, only MG fire or bombs explosions can inflict damage to a/c or pilot on shute (also, FUEL Trucks and Ammo/FUEL RRvehicles).

Will it possible in SoW, when exploding of other objects could inflict damage? It will be great of players a/c could be damaged or even destroyed by splinters of exploded tank, or parts of bomber a/c wich is under attack...
__________________
Quote:
Jesus then said, 'Put your sword back, for all who draw the sword will die by the sword.
Matthew 26:52
Reply With Quote
  #3  
Old 12-08-2009, 09:22 AM
Oleg Maddox Oleg Maddox is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,037
Default

Quote:
Originally Posted by =KAG=Bersrk View Post
Oleg, a little question (sorry for overwhelming):

Now in Il-2, only MG fire or bombs explosions can inflict damage to a/c or pilot on shute (also, FUEL Trucks and Ammo/FUEL RRvehicles).

Will it possible in SoW, when exploding of other objects could inflict damage? It will be great of players a/c could be damaged or even destroyed by splinters of exploded tank, or parts of bomber a/c wich is under attack...
Will.
Reply With Quote
  #4  
Old 12-08-2009, 06:57 AM
MD_Wild_Weasel MD_Wild_Weasel is offline
Approved Member
 
Join Date: Dec 2008
Location: England
Posts: 99
Default

Quote:
Originally Posted by nearmiss View Post
Insuber

You aren't exactly wrong ... offline 1920x1200 Online 1024x768

Visbility is much better for finding and tracking enemy ferrets @ 1024x768

4 pixels is 4 pixels at any resolution, therefore make the pixels bigger with lower resolutions?

However, I think this option is available to the entire online community

It's not exactly an advantage for anyone as far as I can tell, regardless of hardware.
i must say here that that i am aware some people do use this method. But to be honest it dont give much if any advantage. Changing the conf.ini file imo has always been a better option. However seeing black dots in clouds over even greater distances has always been an issue and hopefully can be sorted in bob.
Reply With Quote
  #5  
Old 12-08-2009, 09:38 AM
Oleg Maddox Oleg Maddox is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,037
Default

Quote:
Originally Posted by nearmiss View Post
Insuber

You aren't exactly wrong ... offline 1920x1200 Online 1024x768

Visbility is much better for finding and tracking enemy ferrets @ 1024x768

4 pixels is 4 pixels at any resolution, therefore make the pixels bigger with lower resolutions?

However, I think this option is available to the entire online community

It's not exactly an advantage for anyone as far as I can tell, regardless of hardware.
There is minimal dots 2x2 pixels in Il-2. They are always the same minmal size doesn't matter which resolution using players as well as they disapearing also on one the same distance with any resolution.
Reply With Quote
  #6  
Old 12-08-2009, 11:24 AM
nearmiss nearmiss is offline
Global Moderator
 
Join Date: Dec 2007
Posts: 1,687
Thumbs up

Quote:
Originally Posted by Oleg Maddox View Post
There is minimal dots 2x2 pixels in Il-2. They are always the same minmal size doesn't matter which resolution using players as well as they disapearing also on one the same distance with any resolution.
I agree with the above, but I don't think we are saying same thing.

1920 x1200 pixels = 2,304,000 pixels on screen
1024x768 pixels = 786,432 pixels on screen

I agree they are always the same number of pixels and they should disappear at same distance any resolution.

I'm saying it is harder to see 2x2 pixels in an array of 2,304,000 pixels vs 786,432 pixels. I can see 2x2 pixels, if I am looking in the correct place. In a sea of 2,304,000 pixels it is more difficult to track 2x2 pixels, or find quickly as at lower resolution.

Also, in my situation I wear glasses. Maybe, someone with excellent vision can see at either resolution well.
Reply With Quote
  #7  
Old 12-11-2009, 05:47 AM
jermin jermin is offline
Approved Member
 
Join Date: Oct 2007
Posts: 238
Default

Quote:
Originally Posted by nearmiss View Post
I agree with the above, but I don't think we are saying same thing.

1920 x1200 pixels = 2,304,000 pixels on screen
1024x768 pixels = 786,432 pixels on screen

I agree they are always the same number of pixels and they should disappear at same distance any resolution.

I'm saying it is harder to see 2x2 pixels in an array of 2,304,000 pixels vs 786,432 pixels. I can see 2x2 pixels, if I am looking in the correct place. In a sea of 2,304,000 pixels it is more difficult to track 2x2 pixels, or find quickly as at lower resolution.

Also, in my situation I wear glasses. Maybe, someone with excellent vision can see at either resolution well.
Yup, Hopefully oleg will address this probelm in BoB.
__________________
Why do some people tend to take it for granted that others have poorer knowledge background than themselves
regarding the argument while they actually don't have a clue who they are arguing with in the first place?


Reply With Quote
  #8  
Old 12-11-2009, 06:28 AM
ZaltysZ's Avatar
ZaltysZ ZaltysZ is offline
Approved Member
 
Join Date: Sep 2008
Location: Lithuania
Posts: 426
Default

Pixel count alone can't be measurement of how hard it would be to see 2x2 dot. Display dot pitch must be taken into account too to be fair. High resolution large screen isn't the same as high resolution small screen - it is way harder to notice dots on the later, due to smaller pixels, despite the same pixel count.
Reply With Quote
  #9  
Old 12-11-2009, 09:03 AM
MD_Wild_Weasel MD_Wild_Weasel is offline
Approved Member
 
Join Date: Dec 2008
Location: England
Posts: 99
Default

I think you'll find gentlemen that regarding arcade settings usually not usually used for training ,but more for fun. For example with the Wonder woman cockpit high deflection shots are no longer a guessing game and evasion from attack aircraft is unlikely. There action is quicker. On the flip side full real is tottally the opposite. BUT more rewarding. Basically it depends on the pilot. I do not believe its a training tool of any kind. Especially as il2 is not just about having good gunnery. As far as seeing how other pilots go about getting kills with an extra veiw. Learn yourself. Most good pilots are the ones able to pick up a book and read basic tactics. There are plenty out there. There should be no short cuts in il2 . Thats what made it such a great game, the fact that it takes dedication to even come close to mastering.
Reply With Quote
  #10  
Old 12-11-2009, 12:52 PM
Insuber Insuber is offline
Approved Member
 
Join Date: Oct 2007
Location: Paris - France
Posts: 1,406
Default

I believe that the greatness and popularity of Il2 is not due to the difficulty of the FR settings, but to the "scalability" of the difficulty degree, allowing either beginners, or people who cannot dedicate more thant a couple of hours per week, to have a lot of fun with no-cockpit view and simplified handling.

Then, after one's retirement, there will be enough time to learn and enjoy FR and la ot of other stuff.

Bye,
Insuber
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:56 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.