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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#21
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Everyone needs to realize the stall problem should be fixed when Techland releases a patch for the Full game.
Anton already stated it is a glitch that no audio plays before you enter a stall. Trust me when you HEAR the plane shuddering you will ease off the stick. Last edited by butterfield; 08-07-2009 at 03:42 PM. |
#22
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I use pretty high sensitivity
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#23
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#24
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Is it me or does the P51 seem slow and sluggish, i thought it was supposed to be nimble and fast!
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#25
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Just the fast bit, it's a pretty average at low speed turns.
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#26
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people are actually claiming adjusting sensitivity is cheating? Honestly the pedantry on this forum is reaching new heights...
![]() of course you will callibrate a stick to suit your playing style.. ![]() ________ Clemente biondetti Last edited by juz1; 02-24-2011 at 08:01 AM. |
#27
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When playing with the AV8R I don't turn down the sensitivity. For most turns I only pull the stick halfway. Only at very low speeds I can pull the stick to its full extent without stalling.
When we'll have a sound indication about the impending stall I think it will be much easier to control the planes in IL-2. |
#28
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However I think its lost on some people that controlling a highly sensitive plane with a 1cm long stick when the real thing was controlled by a 2ft long solid control column is a bit different and sensitivity setting changes are more a requirement! |
#29
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I agree with Max. There's never any griping when one adjusts the sensitivity in FPS games, which advanced players pretty much HAVE to do in order to compete in multiplayer. I don't understand this argument of "you shouldn't have to adjust the sensitivity in the game". It's kind of given that everyone's needs in terms of controller sensitivity is different and it's impossible to have a universal setting that everyone will enjoy.
If you play a game, any type of game, and you feel the controller is too sensitive, you turn it down. Or vise-versa. How is this suddenly a new concept? |
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