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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #11  
Old 05-29-2009, 09:41 PM
Mefna Mefna is offline
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Quote:
Originally Posted by Stanrosquain View Post
It will be interresting if we can landind anywere

But i am desappointed that we couldn't control turrets of the bombers in the first person This was one of the highlights of Il-2 on PC. (We can not have everything Gaijin did a very good job and Il-2 Birds of Prey will be the best aircraft games on console of all time )

I hope that gaijin would integrate this function if it makes a successor to Birds of prey on console
We don't know for sure that you can't go into first person while using a gun, there isn't enough information to jump to conclusions.
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  #12  
Old 05-29-2009, 11:15 PM
Tomo Tomo is offline
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Pretty sure Anton has confirmed it. If he say it, it's official.
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  #13  
Old 05-29-2009, 11:39 PM
xNikex xNikex is offline
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Originally Posted by JsRacingS2k View Post
I don't understand why you guys are so worked up over bailing out.

Essentially, its the same outcome of getting shot down, blown up, or crashed landing...

FAILED MISSION

It's not like you can go jogging back on foot to the airfield and jump in a new plan.
I guess it's the sense of the fact we survived to fly another day. Assuming you don't come back to shoot me; in which case, I hope you run into my parachute and cut your wing off and ironically killed. But it would be a neat feature though; rare for console games.

And to Mefna, Anton did confirm there will be no first person view of turrets like 3 times, which is unfortunate. Hopefully we could expect it in a dlc along with a mission editor.

Last edited by xNikex; 05-29-2009 at 11:45 PM.
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  #14  
Old 05-30-2009, 02:09 PM
xNikex xNikex is offline
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Originally Posted by trk29 View Post
I haven't seen any pics of someone bailing out. If you find one post it here please.
Look at the very first screenshot that Nike-it posted.
It's very small, but look under the smoke trail to see it. (You may have to enlarge it to see it)

http://xbox360.ign.com/dor/objects/1...113943186.html Clearly a parachute in the upper middle.

And in the fourth trailor, if you pause at 1:40-1:41, you can see two pilots outside of the burning plane.(be sure to look in front of the plane) It was still in development so i'm sure it would be more realistic in game.

Last edited by xNikex; 06-06-2009 at 07:39 PM.
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  #15  
Old 05-30-2009, 02:14 PM
Buggins Buggins is offline
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Quote:
Originally Posted by xNikex View Post
It's very small, but look under the smoke trail to see it. (You may have to enlarge it to see it)



And in the fourth trailor, if you pause at 1:40-1:41, you can see two pilots outside of the burning plane.(be sure to look in front of the plane)
Trailer
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  #16  
Old 05-30-2009, 09:20 PM
The_Goalie_94 The_Goalie_94 is offline
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Well, bailing out would make it REALLY cool. I mean, Blazing Angels and HAWX did not seem cool, and how many times can you talk to your friends about a new flight game coming out and you saying "Oh, I wish we could bail out" because that happens ALLOT with me.
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  #17  
Old 05-30-2009, 11:44 PM
trk29 trk29 is offline
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Quote:
Originally Posted by The_Goalie_94 View Post
Well, bailing out would make it REALLY cool. I mean, Blazing Angels and HAWX did not seem cool, and how many times can you talk to your friends about a new flight game coming out and you saying "Oh, I wish we could bail out" because that happens ALLOT with me.
You never even got HAWX
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  #18  
Old 05-31-2009, 12:20 AM
The_Goalie_94 The_Goalie_94 is offline
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Originally Posted by trk29 View Post
You never even got HAWX
Ya, but that doesn't mean i didn't play it.
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  #19  
Old 05-31-2009, 01:42 AM
trk29 trk29 is offline
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True.
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  #20  
Old 05-31-2009, 02:11 AM
Tomo Tomo is offline
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The thing is - and i think we all agree - it's the little things that make the difference between a good game and a great game. Being able to bail-out or successfully crash land may not effect the mission outcome, but as the game is aiming to "simulate" the experiences of World War 2 aviation these small things will go a long way to achieving that goal.

The ability to bail out or successfully crash land without dying would be a great addition to the game in my opinion. If it has ramifications for ongoing missions then so much the better (eg. you didn't complete this mission, but since you didn't die you can continue as a failure and a loser to the next mission).
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