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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 05-18-2009, 10:11 AM
Igo kyu's Avatar
Igo kyu Igo kyu is offline
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Quote:
Originally Posted by C6_Krasno View Post
Ground collision remain things that need to be "punished", in my opinion. When you collide with sone on ground, and you kill him, it is a TK, even if it's not your fault. If the sim needs to check wether you did want to collide your mate or not, BoB will never be released
Telefrags on the other hand, which I've seen between friendly AI in IL*2, ought not to happen, and ought not to be allowed to happen. I saw that the other day in 1946 in a PF mission, two wildcats about to take off, the first flies, the second revs his engine to follow and is destroyed, while another flight leader appears in front of where he used to be. In Quake and Q3A it was sort of part of the fun, a bug that got left in because it worked, but it really is a bug in any flight sim.

I used to get really annoyed when the AI used to land and park through static planes, fragging both, it happens less often now (in IL*2) but it still happens, that's just as bad as the regular airbourne crashes between AI aircraft in regular (non-combat) flight, especially bombers (in IL*2).
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