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MadMan's Mess v0.3 out! First post updated.
I didn't touch the dual HMG for now,I'm still thinking about it... As for the spawn factor, it's 2 for now as a proof of concept, but I'll make it adjustable (1,2,3,4,5,10,100 settings?) The triplehead fix hasn't been tested for now. Can someone with 3 screens tell me if it work?? v0.3 known bugs: -weapons sometimes "flickering" when you get close to an obstacle <-fixed in v4 -during some charge animation, we can see that part of the player arm is missing. -some cloned ennemies (see spawnpoint tweak) that have special scripts (probably cutscene-related) have a dumb behavior. -I couldn't get rid of the outragious weapon bob. <-fixed in v4 or improved at least -total ammo can still be seen when zooming (but is that a bug or a feature?) Last edited by Gniarf; 05-07-2009 at 11:39 PM. |
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