Well I DO understand the point. It's not just about knowing what control does what, it's also about proper flight procedure: when to do what. Take-off/landing, circuits, radio procedure, how to recover from a stall, advanced aerobatics etc.
We can do most of that now in IL2, but most ppl don't know really. Just see what happens on the average dogfight server after a new map starts: everyone taking off from taxi-strips etc, criss cross over the field, several ppl will nose over or collide into someone else. I know this is in part because in IL2 there is usually only one runway, instead of a square field, where a whole squadron could take-off together. But imagine if everyone could follow basic training as a sort of offline campaign that would include the proper flight procedures, it would be great for immersion and things would be a bit more organised (hopefully!) online...
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