![]() |
#19
|
|||
|
|||
![]()
Thank You gaga!
Bobb:: Quote:
Sales of Oleg's very own IL2, as well as Thirdwire sims, have proven that Online can be safely ignored. Rowan's BoB2 also ignores online play, but that game suffers from a very problematic lomac-esque early releace and a difficult game engine to work with, so its not so successful relative to the costs. Not that I'm against Online play, in fact I encourage it as it can attract many of a vast number of satisfied Offline play customers into -- potentially -- far more dynamic gameplay. Dis-satisifed Offline play customers abandon the sim and go elsewhere, leaving less resources for supporting "free" Online gameplay. Meaning, you cater to the paying customers first -- the Offline players, unless you go solely Pay-To-Play, which is what Oleg has said he would like to do ultimately. That's why the "debate" is more important than ever, so The Sims developers figure out why their attempt at focusing on "free" Online play has failed both themselves and their paying customers miserably. Last edited by LEXX; 11-14-2008 at 07:47 AM. |
|
|