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#1461
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+1 I could handle a nice update this Friday. |
#1462
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the editor map is good for create any situation of war.
but the texture for map not satellite photo but synt immage. and another difficult problem for the map is creation of mesh terrain the mountain and the valley not real to reality. Example i want create the island Sicily how many create the vulcan ETNA? How do I create the equal reliefs of the ground to those of the reality? i think this is EDITOR MAP for game tipe the SIM CITY or another GAME. but this is WW2 simulator this is a serius game. for the serius game takes the serius map editor. i loock Oleg Maddox like create synt file. Example in il-2 sturmovik the sound not real but synthetic. this map editor is synthetic immage. |
#1463
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I know you are refering to satalite imagry but you must remember what Oleg showed was a few clicks of a mouse, this in an attempt to show ease of use. I am sure under the hood the editor has all the bells and whistles you want ![]() |
#1464
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![]() Would be nice...I think that most of our up-dates have arrived on Mondays (?)...right? ![]() |
#1465
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Hi Oleg,
Amazing detail with the models, for example the damage on the tank transporter. One thing: Will the final tank tracks sag like the loose ones in real life? They seem to look a bit too tight. Cheers! Flying Nutcase |
#1466
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![]() oh well, maybe Friday. |
#1467
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Hi Oleg, I have a question for you, why the planes in Il2-sturmovik not represent the real velocity???? for example: one FW-190d9, in the war have a max velocity of 730 km/h at 11.000 meters, in the game this is not true, and the Ta 152c have to low performance on all altitudes, why???
Sorry for mi english, but i speak spanish, and my vocabulary suck. Salute Last edited by SturmKreator; 10-29-2008 at 10:45 AM. |
#1468
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#1469
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Is there any update on the opening of the SoW BoB website & forums?
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#1470
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no
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