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IL-2 Sturmovik The famous combat flight simulator.

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  #1451  
Old 10-10-2008, 01:56 AM
Christian G Christian G is offline
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Yeah sorry, random military air traffic. Random civilian air traffic makes no sense.
  #1452  
Old 10-10-2008, 01:42 PM
Zoom2136 Zoom2136 is offline
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Just one sudgestion and I don't know if it even makes sence but could be fun.

For night missions, when enemy planes are detected (either visually or on radar) approching a city... all of the city lights go dark. So flying toward a city you would see the few lights still on go dark could be fun. Especially for cities that where further from the coastal areas and less likely to be bombed...
  #1453  
Old 10-10-2008, 04:03 PM
41Sqn_Stormcrow
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Quote:
Originally Posted by Zoom2136 View Post
Just one sudgestion and I don't know if it even makes sence but could be fun.

For night missions, when enemy planes are detected (either visually or on radar) approching a city... all of the city lights go dark. So flying toward a city you would see the few lights still on go dark could be fun. Especially for cities that where further from the coastal areas and less likely to be bombed...
Would be fun but I think not necessarily realistic. In bigger towns blinding your windows was obligatory so no city really turned dark.
  #1454  
Old 10-11-2008, 05:36 AM
Skoshi Tiger Skoshi Tiger is offline
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One of the things that really gets me in online play is how disorganised the teams are.

I generally use team speak but still out of the 30 odd people on the server I play at maybe 7 or 8 at most will be using it (normaly a lot less).

I wonder if it would be able to build in a few more features into the ready room that would allow each side to work as a team. Things like a real time list of objectives that need to be completed. Current listings of planes/pilots available etc.

We can get things like this in IL2 using the console, but I was thinking a bit more focus on the presentation of the information to make it easier for people to work as a team.

Just an idea
  #1455  
Old 10-11-2008, 08:21 AM
C6_Krasno C6_Krasno is offline
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Squads work as teams in online servers, but they have their own TS server, so you can't see them...
  #1456  
Old 10-11-2008, 01:51 PM
Foo'bar Foo'bar is offline
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If all pilots would speak on one and only channel with all their different languages it would be the pure Babylon
  #1457  
Old 10-12-2008, 06:41 AM
Skoshi Tiger Skoshi Tiger is offline
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If all pilots would speak on one and only channel with all their different languages it would be the pure Babylon
True enough, As the Czech and polish pilots found out flying as the RAF.

But still there needs to be some way of fostering a co-ordinated team approach to the game. In game I don't have any problem with different squadrons using their own channel.

Surely if you enter a game halfway through, It would be good to see what objectives have already been met and discuss with the other players entering the game or reflying what should be done next.
  #1458  
Old 10-12-2008, 05:44 PM
96th_Nightshifter 96th_Nightshifter is offline
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This is just an example but "in game" coms like Battle-Field 2" for example would be a nice approach; it is very easy to set up quickly in game and easy to join a com channel or "team" and each channel can be named with a relevant term.
You can still co-ordinate but in a more organised fashion and there could be some sort of built in "switch to" buttons for going between the different fighter channels and or bomber channels.

Much better than everyone using seperate coms exclusive to their own groups IMO.
  #1459  
Old 10-13-2008, 02:17 AM
Dalsvzla Dalsvzla is offline
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Hi Oleg,

First thank for answer all question did in this forum.

1- will exist bomb view in BOB??
2- BOB will have posibilities to go back (rewind) on plays of tracks?
3- Do exist anyway to put a direct ground object view instead have to put a cam on mission builder?

Thanks
  #1460  
Old 10-15-2008, 04:13 AM
Zorin Zorin is offline
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Wondering if we are going to see another update this week. One does get used to weekly updates way too quick
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