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King's Bounty: The Legend Real-time RPG with turn-based battles. Move through the fantasy world of fearless knights, evil mages and beautiful princesses. |
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#1
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I would say that important fact is that KB (original) had square (or rectangle-like) battle ground, but it was heroes that started with hexagonal battleground.
but on the other hand, even when M&M had very rich monster list, the monster (unit type/level) was very strongly sourced from Kings Bounty (like peasants, archers, pikemen, swordsman... or sprites, ogres... ) Very interesting combination and very succesfull, not a lot of games can say that their names and titles are still known (after nearly 20 years)
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WOK pan? You sure mean WOG... Equilibrium? You sure mean Equlibris... |
#2
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#3
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I wouldn't say that Kings bounty equals HoMM. Sure they share the same heritage, but i believe that kings bounty has struck out quite well on it's own with plenty of good ideas.. some which i wouldn't mind seeing in HoMM VI
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#4
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I think this is a very good comparison. King's Bounty is not 100% innovative (though it does some interesting things), but it's got the extremely high level of polish one expects from a developer like Blizzard.
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