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King's Bounty: The Legend Real-time RPG with turn-based battles. Move through the fantasy world of fearless knights, evil mages and beautiful princesses.

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  #1  
Old 09-23-2008, 11:42 PM
Loco Loco is offline
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Default Kings Bounty = HOMM? o.O

I'm a long time Heroes of might and magic fan since I first played homm3. However, I had never heard about King's Bounty until recently when I saw the game in gamespot.

And I have to say, that from the screenshots and videos the games looks strikingly similar to HOMM. I mean, like almost the same exact character interface, battle mode, ect..

So I was wondering why it is so? Did the guy who created HOMM made this game? Or did someone "borrowed" ideas from the other?

I'm downloading the demo at the moment to give it a try.
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  #2  
Old 09-23-2008, 11:57 PM
Sleeping Sun Sleeping Sun is offline
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Excursion in the past: in the 1990 a company named New World Computing (John Van Kaenegem in particular) released the strategic fantasy game named King's Bounty.This game was the straight ancestor of the game Heroes of Might and Magic, though it had many differences, for example:
- KB is more tactic-oriented (battles, adventuring), while HOMM is strategic-oriented (castle building, resource management)
- in KB you cannot control conquered castles (one of the most important HOMM features)
- the player in KB can control only one hero
- there is only one type of resources - gold
This all can be related to KB:the legend as well, because it's the revival of that old game. KB is (and always was) a tactical role-playing game with a little amount of strategy. HOMM games are pure strategy with some rpg elements.
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  #3  
Old 09-24-2008, 12:02 AM
LordFess LordFess is offline
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Nice job Sun couldn't have explained it better myself...
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  #4  
Old 09-24-2008, 12:05 AM
Sleeping Sun Sleeping Sun is offline
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Quote:
Originally Posted by LordFess View Post
Nice job Sun couldn't have explained it better myself...
Thanks) I had a lot of practice explaining this to my friends)
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  #5  
Old 09-24-2008, 12:14 AM
Loco Loco is offline
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Interesting. All this time and I had never heard of King's Bounty. >.<

So far I'm impressed with the demo. Seems like a really fun game!
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  #6  
Old 09-24-2008, 12:19 AM
Sleeping Sun Sleeping Sun is offline
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Quote:
Originally Posted by Loco View Post
Interesting. All this time and I had never heard of King's Bounty. >.<

So far I'm impressed with the demo. Seems like a really fun game!
Heh, 17 years ago noone had ever heard about HOMM, but everybody knew KB I hope that after the release of the english version of KB:TL the situation will be the same as in the beginning of the 90s
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  #7  
Old 09-23-2008, 11:59 PM
Amamake Amamake is offline
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http://en.wikipedia.org/wiki/King%27s_Bounty

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Originally Posted by Wikipedia
King's Bounty is a turn-based fantasy computer and video game designed by Jon Van Caneghem of New World Computing in 1990. The game follows the player's character, a hero of King Maximus, appointed with the job of retrieving the Sceptre of Order from the forces of chaos, led by Arech Dragonbreath. King's Bounty is notably considered the forerunner of the Heroes of Might and Magic series of games.
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  #8  
Old 10-08-2008, 04:11 PM
fld88 fld88 is offline
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HOMM is my favourite series of all time. King's Bounty is also a very good game and will certainly appeal to most HOMM fans but the games are quite different. I would like to see some respawning and restocking, random quests, maps etc to give it more replayability.
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  #9  
Old 10-22-2008, 06:55 PM
Suilebhain Suilebhain is offline
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There is one more element to that history.

Heroes of Might and Magic is the offspring of King's Bounty and Might & Magic, also created by New World Computing. the idea was to take the whole RPG thing of M&M and merge it with the strategic element of KB into a new gaming experience. The fact that HOMM still has so many adherents indicates that it worked. I played both on a Sega Genesis a LOOOONG time ago.
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  #10  
Old 10-22-2008, 08:39 PM
ACEofHeart ACEofHeart is offline
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Played and loved HOMM 1 thru 4,, 5 was a big disappointment to me.., the Castle setup is now boring, slow and confusing, and the game plays out very sluggish compared to the first four games, HOMM was always a quick,fun time for strategy gamers and that is gone to me...
King's Bounty plays out like a RPG , no campaigns or scenarios, and done in real time (except for combat) . It strength is in the RPG elements but also adds great visuals and options in it's turn-based combat as compared to HOMM..
It's differences are that you can't accomplish a full game in one sitting and only have 3 characters to choose from and that I think that hurts it's target audience ( HOMM fans ) and replayability. Maybe a good Expansion pack will help..
I enjoy playing it but will hold my final judgment till I totally play out a character..
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