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King's Bounty: The Legend Real-time RPG with turn-based battles. Move through the fantasy world of fearless knights, evil mages and beautiful princesses. |
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#1
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I'm a long time Heroes of might and magic fan since I first played homm3. However, I had never heard about King's Bounty until recently when I saw the game in gamespot.
And I have to say, that from the screenshots and videos the games looks strikingly similar to HOMM. I mean, like almost the same exact character interface, battle mode, ect.. So I was wondering why it is so? Did the guy who created HOMM made this game? Or did someone "borrowed" ideas from the other? ![]() I'm downloading the demo at the moment to give it a try. |
#2
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Excursion in the past: in the 1990 a company named New World Computing (John Van Kaenegem in particular) released the strategic fantasy game named King's Bounty.This game was the straight ancestor of the game Heroes of Might and Magic, though it had many differences, for example:
- KB is more tactic-oriented (battles, adventuring), while HOMM is strategic-oriented (castle building, resource management) - in KB you cannot control conquered castles (one of the most important HOMM features) - the player in KB can control only one hero - there is only one type of resources - gold This all can be related to KB:the legend as well, because it's the revival of that old game. KB is (and always was) a tactical role-playing game with a little amount of strategy. HOMM games are pure strategy with some rpg elements. |
#3
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Nice job Sun couldn't have explained it better myself...
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#4
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Thanks) I had a lot of practice explaining this to my friends)
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#5
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Interesting. All this time and I had never heard of King's Bounty. >.<
So far I'm impressed with the demo. Seems like a really fun game! |
#6
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#7
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http://en.wikipedia.org/wiki/King%27s_Bounty
Quote:
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#8
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HOMM is my favourite series of all time. King's Bounty is also a very good game and will certainly appeal to most HOMM fans but the games are quite different. I would like to see some respawning and restocking, random quests, maps etc to give it more replayability.
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#9
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There is one more element to that history.
Heroes of Might and Magic is the offspring of King's Bounty and Might & Magic, also created by New World Computing. the idea was to take the whole RPG thing of M&M and merge it with the strategic element of KB into a new gaming experience. The fact that HOMM still has so many adherents indicates that it worked. I played both on a Sega Genesis a LOOOONG time ago. |
#10
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Played and loved HOMM 1 thru 4,, 5 was a big disappointment to me.., the Castle setup is now boring, slow and confusing, and the game plays out very sluggish compared to the first four games, HOMM was always a quick,fun time for strategy gamers and that is gone to me...
King's Bounty plays out like a RPG , no campaigns or scenarios, and done in real time (except for combat) . It strength is in the RPG elements but also adds great visuals and options in it's turn-based combat as compared to HOMM.. It's differences are that you can't accomplish a full game in one sitting and only have 3 characters to choose from and that I think that hurts it's target audience ( HOMM fans ) and replayability. Maybe a good Expansion pack will help.. I enjoy playing it but will hold my final judgment till I totally play out a character.. ![]() |
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