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  #1  
Old 06-23-2013, 01:53 PM
Pursuivant Pursuivant is offline
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In FMB, the object viewer (for objects, not other things) displays the objects too high, so that they are partially "cut off" by the top edge of the view screen.

In the list of object names, there are still some objects which aren't given useful names (e.g., Misc Object X rather than, "clothesline," "wood pile" or "wood shed").
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  #2  
Old 06-23-2013, 02:11 PM
Volksfürsorge Volksfürsorge is offline
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Fuel trucks explode. But they do not burn after it. By design?
M4A2(76)W Shermans still have no gun sound.

Last edited by Volksfürsorge; 06-23-2013 at 02:29 PM.
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  #3  
Old 06-23-2013, 02:48 PM
MrKilroy MrKilroy is offline
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Not sure if it is a bug or just a glitch. We were flying a co-op mission and I was the lead of the second flight. I accidentally hit the command Attack my target. As soon as I did, the flight dropped their bombs and #8 opened up fire on me.

We ran the mission a few more times to replicate it. Each time #6,7, and 8 would drop their bombs and would attack #6 and or me. I could order them to rejoin and they would be normal. If I order them to attack my target, they would break off and start chasing #6 again.

If #1 ordered his flight to "attack my target" they would reply "unable".

I tried replicating it again in FMB , but they acted normal.

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  #4  
Old 06-23-2013, 03:33 PM
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ElAurens ElAurens is offline
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OK, I officially proclaim myself village idiot of the day.

I was not activating the level stabilizer, as you have probably noticed from my screen shots.

Guess I need to fly bombers more.

Sorry guys.
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  #5  
Old 06-23-2013, 04:31 PM
baball baball is offline
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Hi TD,

I have changed some skins for stationary planes to use them in some dgen campaigns like Burma and they don't show up when I play the missions even if I have changed the Dgen (hatever)Red/Blue.mis file.

Could you correct this bug for 4.12.1 please ?
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  #6  
Old 06-23-2013, 04:37 PM
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FC99 FC99 is offline
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Quote:
Originally Posted by MrKilroy View Post
Not sure if it is a bug or just a glitch. We were flying a co-op mission and I was the lead of the second flight. I accidentally hit the command Attack my target. As soon as I did, the flight dropped their bombs and #8 opened up fire on me.

We ran the mission a few more times to replicate it. Each time #6,7, and 8 would drop their bombs and would attack #6 and or me. I could order them to rejoin and they would be normal. If I order them to attack my target, they would break off and start chasing #6 again.

If #1 ordered his flight to "attack my target" they would reply "unable".
Can you post that mission?
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  #7  
Old 06-23-2013, 05:58 PM
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FlyingShark FlyingShark is offline
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The P40's are wrong now.
They have WEP now, I don't think P40's had WEP irl, except the P40M field mod which used to have it before.
They can't lock their tailwheels anymore.
When giving 120% mixture, their engine will go out or refuse to start while 120% mixture (full mixture) only served at starting up engines.

~S~

Last edited by FlyingShark; 06-23-2013 at 06:11 PM.
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  #8  
Old 06-24-2013, 12:47 AM
MrKilroy MrKilroy is offline
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Quote:
Originally Posted by FC99 View Post
Can you post that mission?
Here you go.
Attached Files
File Type: zip Bug mission.zip (8.4 KB, 1 views)
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  #9  
Old 06-24-2013, 04:08 AM
stugumby stugumby is offline
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Default field of view is adjustable

there is now a key setting to cure that reticle not being viewable, it is in the controls section, increase and decrease fov.
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  #10  
Old 06-24-2013, 04:20 AM
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Aviar Aviar is offline
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The new Stationary Camera View keyboard command is great. However, it does not work all the time. For instance, it only seems to work if there is a Player-designated plane in the mission.

So, if you are playing a single-player mission or a campaign mission or a coop mission, it seems to work normally. If you are doing something like testing a mission in the FMB and there is not a Player-designated plane in the mission, the Stationary Camera View command does not work. You have to use the old method of cycling through all the enemy planes before the camera views come up.

I can't see a logical reason for this so I assume it is a bug. Maybe it can be fixed?

Aviar
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