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#21
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Hmmmmm, is that a glass half full, or a glass half empty? Can't quite make out.
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#22
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note: this is without given them any commands when to land i dont think there are waypoints involved with that, but i have no idea how those work with the latest patches this doesnt seem to be a problem anymore
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President Dwight D. Eisenhower 1953: Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone, it is spending the sweat of its laborers, the genius of its scientists, the hopes of its children |
#23
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#24
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(I'm really shooting myself in the foot here lately had to edit that last sentence so it would read like I meant it.. sheesh..) Last edited by Bearcat; 06-13-2013 at 09:24 PM. |
#25
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I looked into this, flew the mission, the only reason some crashed returning for landing, was because they were damaged...really not rocket science U knuckleheads ![]() ![]()
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 Last edited by SlipBall; 06-13-2013 at 07:43 PM. |
#26
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I appreciate what TF were able to do with what they have. All except for the sounds, I mean I was wondering if I had some sort of sound bug when I fired the guns on my Spit for the first time in thier patch. And the Spitfire Merlin sounded like someone was making the sounds with their mouth, and recorded it. But maybe their sound replacements are just beta. So im not to worred about them. The "glint" off the cockpit, while welcome addition to help spot aircraft is slightly overdone and it actually jsut gets distracting after a bit. Again Im sure that could be toned down. What I like about the patch, no scratch that LOVE, are those con trails and the ability to fly higher. It finally makes it worth the climb to get the advantage on the enemy. Oh and a lot of people were damning the "shiny" look on the planes, I think it looks fine and in fact WAR THUNDER does the same thing, and peopel dont seem to have a problem with it over there. Its a shame it came to late to really capitalize on the MP player numbers I hope they can do more with what they have. Contrary to Zapp's belief that I HATE cod, I do not, but I can see the writing on the wall. And TF has written that this isnt dead yet. Im not sure the crusade he is on, but its a little unhealthy. No scratch that i know EXACTLY the crusade he is on lol. At the end of the day, CloD is the GO TO Battle of Britain Scenario. Ill play that when I want to revisit that theatre, now that I can play it without micro stutters. |
#27
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Would not have mattered because most just don't have a decent rig to run the game...makes me wonder about BOS, there won't be much to it if they want to make the game playable for the average ancient rig out there.
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#28
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I dunno.. I think that it can be set to run so that it will look as good as or similar IL2 on a lower end PC and more like CoD .. or even WoP or RoF because while WoP lacked as a sim visually it was a pretty decent product on a higher end PC it will fly.
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#29
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#30
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Thanks for the link FB. I guess it's relative though. The Holy Grail for me would be AI speech samples and commands.
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