Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Pilot's Lounge

Pilot's Lounge Members meetup

Reply
 
Thread Tools Display Modes
  #11  
Old 12-12-2012, 08:45 AM
6S.Manu 6S.Manu is offline
Approved Member
 
Join Date: Oct 2007
Location: Venice - Italy
Posts: 585
Default

For my taste I really prefer the ROF community to this one: those players are focused on the application's real target: being a WW1 combat simulator.

I'm always been against clickable cockpits: it's good for FSX, is not for a combat sim... Even if it's a toggleable feature, as you can still manage the plane by keys, it's a loss of time and resources on something that's it's not really important.

Like the 3d modelling of cows, sheeps and chessboards.

Now 777 is taking the big part in this new project: it's like a dream to me.
__________________

A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria.

Last edited by 6S.Manu; 12-12-2012 at 08:53 AM.
Reply With Quote
  #12  
Old 12-12-2012, 09:27 AM
ParaB ParaB is offline
Approved Member
 
Join Date: Mar 2010
Location: Germany
Posts: 205
Default

Clickable cockpits in WW2 aircraft are a "nice to have" feature for me. Nice if it's implemented but no big deal if it's absent. There are a lot more features that are far more important to me.
Reply With Quote
  #13  
Old 12-12-2012, 09:42 AM
pupo162 pupo162 is offline
Approved Member
 
Join Date: Feb 2010
Posts: 1,188
Default

i was agiasnt clickables in the beggining but now its kind of nice being able to fly a plane without having to set up all the keys for it first.
Reply With Quote
  #14  
Old 12-12-2012, 09:57 AM
Hooves Hooves is offline
Approved Member
 
Join Date: Jan 2010
Posts: 131
Default

Quote:
Originally Posted by 6S.Manu View Post
For my taste I really prefer the ROF community to this one: those players are focused on the application's real target: being a WW1 combat simulator.

I'm always been against clickable cockpits: it's good for FSX, is not for a combat sim... Even if it's a toggleable feature, as you can still manage the plane by keys, it's a loss of time and resources on something that's it's not really important.

Like the 3d modelling of cows, sheeps and chessboards.

Now 777 is taking the big part in this new project: it's like a dream to me.

+1 But wait man, NO COCKPIT DAMAGE!!! THE WORLD IS ENDING!! lol just kidding mate, Im with you, it is something that honestly I can do without.
Reply With Quote
  #15  
Old 12-12-2012, 10:08 AM
MadBlaster MadBlaster is offline
Approved Member
 
Join Date: Oct 2010
Posts: 666
Default

i absolutely hate cursor blinking click sounding click-able cockpit and data windows in my ww2 plane. don't waste time on this. instead put time and resources into optimal multi-threaded code that makes the sim run smooth as glass. for the next time please.
Reply With Quote
  #16  
Old 12-12-2012, 10:27 AM
Wolf_Rider Wolf_Rider is offline
Approved Member
 
Join Date: Dec 2007
Location: Sydney, Australia
Posts: 1,677
Default

Clickable cockpits is a nice feature... obviously, its too hard for them tp implement.

oh!, hang on... we'll implement it later - for a charge of course
__________________
Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4

Stand alone Collector's Edition
DCS Series



Even duct tape can't fix stupid... but it can muffle the sound.
Reply With Quote
  #17  
Old 12-12-2012, 11:01 AM
Dano Dano is offline
Approved Member
 
Join Date: Oct 2007
Location: Petersfield UK
Posts: 1,107
Default

Didn't we have this very discussion here years ago when Oleg announced he wasn't going to do clickable cockpits for the then named Storm of War?
__________________
i5 2500k - Asus P8P67Pro - Crucial M4 64GB - 8GB DDR3 - Geforce Ti 560 1GB - Xonar DG - W7 X64 SP1
Reply With Quote
  #18  
Old 12-12-2012, 11:14 AM
wannabetheace wannabetheace is offline
Approved Member
 
Join Date: Mar 2009
Location: Korea
Posts: 196
Default

Quote:
Originally Posted by pupo162 View Post
i was agiasnt clickables in the beggining but now its kind of nice being able to fly a plane without having to set up all the keys for it first.
+1
Reply With Quote
  #19  
Old 12-12-2012, 11:36 AM
ems9 ems9 is offline
Approved Member
 
Join Date: Aug 2010
Posts: 37
Default

Quote:
Originally Posted by pupo162 View Post
i was agiasnt clickables in the beggining but now its kind of nice being able to fly a plane without having to set up all the keys for it first.
+1

It's like: we make a step to be less arcada (IL-2 1946) and more simer (Clod), then we get another step backwards to be more arcada (BoS).

I just love to see how people like to be blind folded with the future game.
RoF is such a limited game compared with our current CloD.
Reply With Quote
  #20  
Old 12-12-2012, 11:39 AM
Sokol1's Avatar
Sokol1 Sokol1 is offline
Approved Member
 
Join Date: Oct 2007
Posts: 727
Default

Clickable cockpit is a bunus, but live without this.
But please do animated cockpit swichs and levers, that react to keyboard/joystick commands, like in some IL-2 1946 planes.
Things like static brake lever, trim tabs... in CloD Spit/Hurris is disappointing.

Sokol1

Last edited by Sokol1; 12-12-2012 at 04:50 PM.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:29 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.