Quote:
Originally Posted by Nirual
So thats why I've been seeing freezes with such long durations... so the intended function would be 1-2 turns per target?
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Yeah, freeze should be 2 turns per target.
Quote:
Originally Posted by ivra
Couple of new (?) bugs I found in Arlania:
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No idea on the yellow thing (seems like a placeholder for a missing model or something). As for the rune, that's more bad/unintuitive map design than a bug. You have to go through from the other side (i.e. facing from creiston mines to greenwort), it's passable even though it doesn't look it. using the arrow keys will probably help.