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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

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  #941  
Old 12-16-2012, 08:17 PM
ivra ivra is offline
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Three items seems to be bugged regarding what I assume is supposed to be a shield bash bonus. The bonus does not seem to do anything. The items and their bonuses are:

Battle Shield (battle_shield): "+10% Damage of attacks against shields"
Spiked Shield (spiked_shield): "+15% damage from the attacks of the shield"
Viking Shield (barbarian_shield): "+25% Damage of attacks against shields"

Since the term in items.txt is sp_shield_bash (for instance sp_shield_bash =count,25) I assume that the point of this bonus is to give a bonus to the damage of the Shield Bash talent of the Viking Unit. I tried the following attacks without noticing any bonus at all (I made sure that the only difference was the shield bash bonus. My Attack and Defense were the same):

- The Viking Unit using the Shield Bash talent against an opponent.
- A ranged attack against a Viking Unit.
- A melee attack against a Viking Unit.
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  #942  
Old 12-17-2012, 02:47 AM
BenSt88 BenSt88 is offline
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1) While I can grin and bear it as far as all the typos, bad grammar, etc. goes, by the end of the game it gets to be a bit much. On Tungsinn, is the orc chieftain's wife's name Front or Fronta? Apparently the writers don't know, b/c they switch all over the place. That's just 1 example. More annoying is males referred to as females, and vice versa.

2) W/ a Permafrost summoning of Gorguanas, their talent "Whispers of the Creator" says: "The troops of Gorguls...".

3) A serious and annoying bug I think I reported earlier, and is still around in 6250. If an enemy hero summons an Ancient Phoenix, I hope you have a save game just before this fight, b/c the fight won't actually end. When it resurrects itself, it can't be interacted w/. It just stands there defensively. You can walk through it, stand inside it, whatever. And if your enemy hero has no other troops but magic remaining, you're going to take some punishment while you're unable to respond. And still the fight won't end. Screenshot below.

On a related note, that was an optional fight w/ the "Expath" (you pay 1 million gold to do it) in the Arlanian Inn. There was a similar optional fight w/ the giant "Tiny" in New Kordar I haven't done. Do you get anything besides experience for these fights??
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File Type: jpg Screen Shot 2012-12-16 at 7.31.32 PM.jpg (20.0 KB, 47 views)
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  #943  
Old 12-17-2012, 08:38 AM
Rork Rork is offline
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For what it's worth, here's some more things that may or may not be bugs.

1. On Riftlands, there's a quest, "Luxury Outfit", that needs (among other things) a werewolf skin. However, I found at one of the shops from the island the same item, with different graphics but with the same stats (screenshot attached). By the time I found it, I had already completed said quest, so I don't know if it also works questwise. It wouldn't be the first duplicate quest item I've ran into and I even had the Ogre's Club as a triplicate item.

2. On Riftlands, king Asvald's castle, Egilstadir, will display indefinitely a quest flag, even though he offers no new quest. Might be related to the pirate ship hero roaming aroung Riftlands, who's apparently not attached to any quest.

3. I found two instances of impossible to reach items (two screenshots attached):
- a skeleton right next to Egilstadir on Riftlands, the other in the Verlon Wastelands;
- a spider's nest right next an Altar of Knowledge that's very close to the merchant Rotten Hake (raider's hangout location or stash as marked on the map).

4. I've mentioned in a previous post a possible graphical glitch associated to Fastland: when arriving there at night, I get a very bizarre view of the area (two screenshots attached). I don't know if it's intentional or not as everywhere else in the world, the sea at night looks normal, but something here looks... off. I use a GTX 560 Ti with 306.81 drivers (latest stable version).
Attached Images
File Type: jpg Inaccessible skeleton.jpg (793.2 KB, 32 views)
File Type: jpg Inaccessible spider eggs.jpg (680.8 KB, 29 views)
File Type: jpg Werewolf skin.jpg (687.8 KB, 28 views)
File Type: jpg Night.jpg (358.7 KB, 32 views)
File Type: jpg Day.jpg (531.6 KB, 32 views)
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  #944  
Old 12-17-2012, 08:41 AM
Rork Rork is offline
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Quote:
Originally Posted by BenSt88 View Post
On a related note, that was an optional fight w/ the "Expath" (you pay 1 million gold to do it) in the Arlanian Inn. There was a similar optional fight w/ the giant "Tiny" in New Kordar I haven't done. Do you get anything besides experience for these fights??
No, but you do get a lot of XP, so depending on what difficulty you're on, you may level up your character several times before the fight becomes too expensive.
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  #945  
Old 12-17-2012, 12:31 PM
ckdamascus ckdamascus is offline
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Quote:
Originally Posted by BenSt88 View Post
3) A serious and annoying bug I think I reported earlier, and is still around in 6250. If an enemy hero summons an Ancient Phoenix, I hope you have a save game just before this fight, b/c the fight won't actually end. When it resurrects itself, it can't be interacted w/. It just stands there defensively. You can walk through it, stand inside it, whatever. And if your enemy hero has no other troops but magic remaining, you're going to take some punishment while you're unable to respond. And still the fight won't end. Screenshot below.
Yeah I've seen weird cases with Ancient Phoenix. Typically I never let it resurrect (but if you cast it, sometimes there are graphical glitches since it will let you try to resurrect while something is on top of you)

I've fought a few Phoenixes before and can't quite recall running into this problem (besides me doing the problem to the AI, but it was able to kill me anyway after a few rounds). My suggest is after you down it, stick a unit over it to prevent its resurrection.

Another option is to try to cast Geyser which sadly works on Ancient Phoenixes now.

[shrugs] this reminds me of the old Crossworlds / Rune Mage / Sheep / Royal Griffin bug. Where units would appear in hexes but they were really in OTHER hexes.
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  #946  
Old 12-17-2012, 01:10 PM
terrypchan terrypchan is offline
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Quote:
Originally Posted by Rork View Post
For what it's worth, here's some more things that may or may not be bugs.

3. I found two instances of impossible to reach items (two screenshots attached):
- a skeleton right next to Egilstadir on Riftlands, the other in the Verlon Wastelands;
- a spider's nest right next an Altar of Knowledge that's very close to the merchant Rotten Hake (raider's hangout location or stash as marked on the map).
To reach the skeleton next to Egilstadir, zoom your screen in to make everything as up close as possible, then position your horse exactly facing the skeleton, and then lastly use the arrow keys on your keyboard instead of your mouse to move exactly straight ahead and then you will pass through the narrow fence to reach the skeleton. Once you are inside the fence your mouse cursor will change to the white hand, allowing you to grab the skeleton. I've done this multiple times now in this same spot as well as other "tight" areas. Basically use your keyboard for finer control than the mouse.

You most likely will have to back out using the arrow keys as well, otherwise you may get "stuck" in the narrow fence gap.
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  #947  
Old 12-17-2012, 08:34 PM
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camelotcrusade camelotcrusade is offline
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Made a bunch of updates from the last few pages of reports, hope I caught everything. Special thanks to ivra for testing those bugs Fattshade reported a long time ago (and apologies to Fattshade for missing them earlier).

At least we found one thing fixed despite adding a lot more bugs.
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  #948  
Old 12-17-2012, 09:06 PM
ivra ivra is offline
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Quests and Bosses
  1. Black Label: If you let Ben Gorefiend go instead of killing him, the quest becomes stuck. You can tell Torfin that you let Ben go but nothing happens afterwards.

In my last game (6249/6250) I tested this and it worked.

It is also listed as a bug fix in 6250 that do not need a restart.
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  #949  
Old 12-18-2012, 12:12 AM
Maximus Bukie Maximus Bukie is offline
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Default ****winged helmet bug****

I found A new Bug with the Winged Helmet. When you equip the helmet, its supposed to give you 2-3 Vikings after a battle. It actually says that it has given me vikings after my battles (usually 3 Skalds). But It never actually does give them to me. I still have the same number of skalds each time. Please Fix.
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  #950  
Old 12-18-2012, 02:01 AM
BenSt88 BenSt88 is offline
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Quote:
Originally Posted by Rork View Post

1. On Riftlands, there's a quest, "Luxury Outfit", that needs (among other things) a werewolf skin. However, I found at one of the shops from the island the same item, with different graphics but with the same stats (screenshot attached). By the time I found it, I had already completed said quest, so I don't know if it also works questwise. It wouldn't be the first duplicate quest item I've ran into and I even had the Ogre's Club as a triplicate item.
This is a formerly broken quest. Since they fixed it, you will now see 2 different werewolf skins. One says "quest" item, while the other you can destroy for crystals etc.

Someone else responded how to get to that skeleton near Egilstadir...
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