Quote:
Originally Posted by Pursuivant
Thanks for the correction.
The fact that the collimator tube doesn't give you any actual magnification makes it even more useless, IMO, unless you're dive bombing.
Your suggestion about changing the magnification and the view through the collimator sight would make it more realistic, and also somewhat more useful since you don't lose SA when you go to gunsight view.
Until then, I'll just use iron sights or "Kentucky windage" and make sure I get so close I can count the rivets on the enemy plane before I open fire.
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Rise of Flight models colimator tubes nicely. The free version of the game offers the Spad 13 which has both the Aldis and Le Chretien tube sights.
This video shows the Aldis on an Se5a.
This video shows an Oigee gunsight used on German aircraft in WWI. Notice how the cross-hairs move with the camera, just like with a reflector. This sight also magnifies, but I don't remember how much.
I've used a real collimator tube sight while lining measurements with a total station. The tube is only an inch long, but it's surprisingly accurate for initial targeting. The triangle will always point at the target, no matter the position of my eye.