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#141
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no, use your field of view to track targets properly
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#142
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Out of an airquake scenario it is still inadequate.
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#143
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I see. That doesn't sound fun at all. Oh well imagine the things I can accomplish by not spending hour upon hour on IL2. Will not be buying. Thanks for clearing that up for me.
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#144
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Teamspeak is a great way to really get in the game, people are calling out targets all the time, letting you know where the bombers are, contacts climbing up to engage, how many, what type, height. Online is the way to go but I like to set up stuff in the full mission builder for practice
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#145
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Glad clouds work for you not for me. My spit stalls in clouds, stutters and I have to turn aa off in online or cant see at distance the enemy. I think he is right for my xperience. Good review except I like Su26. A nice freebie.
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#146
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I purchased the sim back in the spring, and have pretty much been waiting for the final patch before really starting to get into it. I did not bother with any of the beta patches. I must say for the most part I am pretty impressed. I have flown several quick missions, mainly dogfighting and have been having a blast doing it. Right now I am not using CEM, and look forward to getting into it eventually as well. I am mainly an offline flyer, don't know if I will get into the online thing or not - sounds like with this sim online is the way to go.
On my system the graphics look very good. I have tried both medium and high texture quality settings, and really don't see much of a performance difference between the two, so I am running it on the high setting. I do get some stuttering when in the clouds, and if I am directly behind a plane I destroy and there is an explosion in front of me - other than that, it is very smooth and I am running around the mid to upper 40's fps wise. I have to travel for work this week, but look forward to delving deeper into this sim when the weekend gets here. So far I am finally having a lot of fun with it.
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#147
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Whats your system specs, personally I don't have a problem spotting aircraft.
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#148
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Load-outs do not work in Single player. I really hope some comes along and make single player work, and get single player realism working.
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71st Eagle Squadron www.anon6.com - Blogger on DCS Series 71st Mastiff's You-Tube " any failure you meet is never a defeat; merely a set up for a greater come back " Asus||i7x5930k||16gb3200||GTX10808gb||ATX1200Corsa ir||CBTitanium7.1||Win10x64||TrackIr4Pro/ir||gladiator pro mkII||siatekpedals||X52Throttle||G15Keyboard/RazerMouse|| 32"LCD||2x7" lilliputs,1x9inc |
#149
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![]() if you claim that they work for you, then you probably just havent noticed this: -they still cause performance problems -objects are clearly visible through them for miles -engines suffer and almost die when in clouds for only a few seconds -parts of clouds rotate with your fiew just like the ROF trees do -clouds are rendered differently for every player(position,size) -and some just dont exist for one player while they do for the other working perfectly for you?well its no wonder that the devs can release such crap when people are ignorant enough to even realise such drastic problems. |
#150
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