Quote:
Originally Posted by TomcatViP
Gun, you hve to know that this an issue and it is not in the same time.
The historical problem is concerning... Yeah tht's true.
However, the maj of player don't like to climb and stay on the deck. Compressing the altitude as you said is a way to improve playability and allow dev to stay away frm the mach effects and engine behavior in their FM. The code is simpler, and the player are (or shld be) more satidfied from their experience.
Obviously (if you don't know me) I don't endorse this "trick". But tht's how it goes in the IL2 world. I thought that you'd be interested to know.
This is also why relatives perf from an a/c to an other is more important that true speed/perfs plots.
~S
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maybe where you fly, but not everywhere, and i can't stress how much i disagree with the idea of compressing the operational altitudes.