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FM/DM threads Everything about FM/DM in CoD

 
 
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Old 09-26-2012, 03:00 PM
Kurfürst Kurfürst is offline
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Quote:
Originally Posted by JtD View Post
I agree it looks simplistic, but technically it is sound and I see no reason it not being an original document. No reason for it being one either, but I will accept it on face value as I see no reason to mistrust Mr.Williams on this issue. If you have more than a gut feeling, I'm willing to re-evaluate my opinion.
Its a gut feeling of course - I wasn't there when it was drawn (thank God for that!). To me it just seems that, given that the original was drawn with pen AND was labeled, compared to the rough approximation visibile on the pencil drawn +12 and +16(?!) lines, the latter lines were probably made by some aircraft enthusiast well after the war. The lines/figures look more or less a reasonable guesswork, but I very much doubt it has anything to do with any test establishment.

Quote:
Originally Posted by Robo. View Post
Yes, I agree, you said that already before, and this is very well known to most virtual pilot on this forums. You're not saying anything new here. Yes, the 109 turns better at higher speeds, Spitfire wins at lower speeds. What I was trying to explain before was that in a TnB fight, it's usually lower speeds that matter and decide the fight.

There is absolutely nothing wrong with what you're saying, it just doesn't make sense in regards to actual combat. If you keep the 109 in 400kph sustained turn, the Spitfire will be able to shoot at you for long enough to kill you, even being slower.
IMHO the real question is how much time to Spit has to shoot at you? Because if the Spit turns at around its peak sustained turn rate - at about 250 kph? 300 max? - its going to be a good deal slower than the 109; maybe slow enough to fall so behind that it will be out of realistic guns range? You cant shoot what is not in range, even if your nose points towards it..

Moreover if say both aircraft start at 400 + kph, the 109 maintains it while the Spit bleeds it off to get a snapshop, all the 109 has to do is to level out with a very significant E advantage, and if the pilot is good at Energy fight, its all cat-and-mouse from there on.

Generally it seems to me a good idea to keep the speed over 400 km/h in a 109. If the Spit tries to follow you in sustained 400 kph turn, or if he slows down to try to get you, he seems to be ... to have gotten into a bad position. Especially in a multi plane enviroment.. you can shoot what is slow, you cant shoot what is fast.
__________________
Il-2Bugtracker: Feature #200: Missing 100 octane subtypes of Bf 109E and Bf 110C http://www.il2bugtracker.com/issues/200
Il-2Bugtracker: Bug #415: Spitfire Mk I, Ia, and Mk II: Stability and Control http://www.il2bugtracker.com/issues/415

Kurfürst - Your resource site on Bf 109 performance! http://kurfurst.org

Last edited by Kurfürst; 09-26-2012 at 03:27 PM.
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