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#221
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See, if your statement was true for the majority of people, why are they still patching? Sure as hell isnt to refine a near perfect game. |
#222
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Lokitexas, you seem to have your sarcasm mod switched off. ![]()
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Furbs, Tree and Falstaff...The COD killers... ![]() |
#223
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let me show you the light !
No AA ? not important in the grand scheme of things (right now), can be dealt with later No X64bit ? most russian customers pc's still run on 32 bit hardware/software No DX11 ? most russian customers pc's still run on dx9 (see earlier stats quoted by B6). some of us here seem to forget the il2 and SoW series are primarily aimed at the russian/east-block market, having it released to the west is a very secondary aspect. we will get 64bit and dx11, it just wont be very soon for these obvious reasons, and stomping our little feet on the ground about it wont change anything in that regard. The clouds ? yeps we all want/like nicer and newer clouds, not a show stopper (as long as terrain and cloud masking works for AI's) particles, smoke ? eh buy a bigger and better pc if you want those, its high end eye candy for the rich hit affects are still not working as intended ? easy fix Tree's and shadows still flicker and shimmer ? tree collision models is probably a resource issue, right now we have more visible trees in a very large landscape then any other flight sim and we just aint got the pc's to crunch that number. i suspect that might not be solved even by BoM release (hope it will), just remeber you are buying a flight sim, not a tree sim ![]() View range for aircraft is still way too low, with mid and far LOD's that are horrible ? yups i find that a MAJOR issue, but it is relatively easy to fix. CoD uses up to 10 LoD models versus the 3 in il2-1946, now the gfx engine is fixed altering the visibility of the more distant LoD models is fairly simple (not that i trust luthier to understand its importance, and be willing to direct this as a priority fix that will have a big positive impact on gameplay. Ground object view distance is terrible and make bombing missions almost unplayable ? is linked to LoD models and a temporary byproduct of the new and improved gfx engine, again relatively easy to fix Craters and far objects still show through landscape and cockpits ? annoying yes, but technically a minor issue to resolve, easy fix Mirrors still dont work ? real men dont need mirrors ! you should be chasing the enemy, not let him chase you ! j/k, easy fix obviously (other then it being a resource hog, so must of us wont be able to switch it on even if it works) That to me is not a working GFX engine: that to me is no reason to be a drama queen 6 - 9 months before release and imply the sky is falling in ![]() Quote:
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President Dwight D. Eisenhower 1953: Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone, it is spending the sweat of its laborers, the genius of its scientists, the hopes of its children Last edited by zapatista; 09-15-2012 at 03:53 PM. |
#224
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#225
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Zap, looking at your post, are you sure you and Luthier are not related? ![]() Anyway, your post almost made me spit my coffee.
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Furbs, Tree and Falstaff...The COD killers... ![]() |
#226
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Wow, I guess so. You cant blame me with some of the fanatics here.
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#227
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anyone planning group legal action count me in
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#228
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#229
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It just proves that they can not address anything in your post (the message) Which is why they have to resort to attacking you (the messanger)
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#230
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Holy hell, this is funny. I know its an old saying....but what are you smokin? |
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