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#211
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zapatista -
"sequel will work reasonably well out of the box and wont have the major problems CoD had." Can I quote you on that? ![]() |
#212
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Oh my CoD !
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#213
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![]() And those guys are obviously still waiting for the promised "answers" and are mad on the rest of the world because they "clog the thread up". How much more ridiculous can it get? Everyone will know what those "answers" will be and I say: SCREW THEM! And J.Reb is right, of course,. In Germany, we have a paragraph in civil law that is titled like "Product shortcomings: Pay-Back, Exchanging Product, Fixing Product"! |
#214
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No AA No X64bit No DX11 The clouds, particles, smoke and hit affects are still not working as intended. Tree's and shadows still flicker and shimmer. View range for aircraft is still way too low, with mid and far LOD's that are horrible. Ground object view distance is terrible and make bombing missions almost unplayable. Craters and far objects still show through landscape and cockpits. Mirrors still dont work. That to me is not a working GFX engine. As for my view on BOM, im judging it on the 8 years of development plus 18 months post release of COD. I remember when a few of us said it was not looking good for COD before release, and you kept telling us we were wrong and COD would be great, well here we go again... Zap, here's my prediction(make a note) BOM will be more of the same, just with different aircraft and maps. The same bugs and problems and then the same promises and excuses from the devs about how they need a bit more time to get things right. If they could get it right, they would of by now, is 18 months not enough?
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Furbs, Tree and Falstaff...The COD killers... ![]() Last edited by furbs; 09-15-2012 at 02:46 PM. |
#215
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Vague, cryptic and veiled answers don't just make themselves. They take time. Steady chaps, they'll be along in a bit.
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#216
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Agree with Furbs 100%. Zap was convinced that CLOD would be wonderful on release, but he as only just aquired it after someone gave him a copy, he went to ground after release when he found out how bad the game was, but good to have him back even if no lessons have been learnt.
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#217
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1) Cod works for me, i have logged over 500 hours on it. 2) I brought the collector edition so probably spent more on it than you. At the end of the day NO ONE is making a sim like MG so you either support there product or you wait for some else... good luck with that.
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![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
#218
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Well.. Really can not call it news, in that we knew all along that this is how 1C affords to provide us updates.. This is how 1C did it with IL-2 for nearly 10 years and it worked very well! Granted there are some people here that were not around during the IL-2 days, or have forgotten how 1C did it with IL-2.. Where these peoples thought they would be playing CoD v1.0 as is 10 years from now.. But that is not how it works.. That is to say would be hard pressed to find anyone still playing the 2001 version of IL-2 Sturmovik what with the 2007 version of IL-2 Sturmovik 1946 available.. All in all I am glad to hear that 1C has not changed the way they do things! S! Keep up the good work!
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. Last edited by ACE-OF-ACES; 09-15-2012 at 03:05 PM. |
#219
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Rose colored glasses for many people here. Blind sheep it seems.
It appears 1C does not have the talent to make a solid game. End of story. CLoD is proof of that. They might "want" to, but after a year, it is apprarent they dont know how. Beyond the lack of talent, the communication is laughable. I love the way they open a Q&A, but forget the A part. Then go silent for weeks. No matter how much blind faith some of you have in CLoD, the fact is, the majority of sim sites have a negative perception towards it. It is justified too. In the end, the failure of CLoD is the devs fault....nobody elses. The financial situation, their fault....nobody elses. The negative image, their fault...nobody elses. The lack of communication, their fault...nobody elses. If they fixed the mess within a years time, there might not be as many disgruntled people, but they didnt, so again, devs fault, not the negative posters on this board. |
#220
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You forget that this sim works perfectly for sooooooo many here, and they have logged hundreds of trouble free hours! ![]()
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