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FM/DM threads Everything about FM/DM in CoD

View Poll Results: Are the incorrect British FM killing the enjoyment of the game?
Yes 107 55.15%
No 48 24.74%
Not bothered. 39 20.10%
Voters: 194. You may not vote on this poll

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  #111  
Old 08-21-2012, 08:42 AM
Ze-Jamz Ze-Jamz is offline
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Originally Posted by IvanK View Post
WRT RAF Mixture settings there are multiple issues. Here are the bugs, how it should work. Stick with me here its a tad confusing

In Ver 1.08 the link between the throttle and the mixture lever in that when the throttle is closed it brings the mixture lever back is now correct this is how it was in both the Hurri and the Spits. IRL this means AUTO RICH.

However the Mixture strength going to the engine is operating in reverse in all Hurris and Spits in CLOD at present.

The Correct setup in real life is:
Mixture lever Back Mixture is AUTO RICH
Mixture Lever Forward Mixture is AUTO LEAN
There were only 2 positions Forward or Back
In Both AUTO RICH or AUTO LEAN compensation for altitude is automatic.
The only real difference between AUTO RICH and AUTO LEAN is each is running a slightly different mixture strength schedule. One suitable for General and all power settings (AUTO RICH) and the other for range/endurance flying at low power settings (AUTO LEAN)

You only really need to run AUTO LEAN if you are really trying to minimise fuel consumption. Anytime you are running AUTO LEAN there are max boost limitations to be adhered to or engine damage will result. (+2.25Lbs Merlin II and III and +4Lbs Merlin XII). Max power and or Boost Cutout operation at 12LBS must have Mixture in AUTO RICH.

VER1.08 IN COD MIXTURE BUGS
MIXTURE LEVER BACK is giving LEAN MIXTURE WRONG
MIXTURE LEVER FORWARD is Giving RICH MIXTURE WRONG
Lever has infinite movement WRONG it should be 2 position only.
MIXTURE LEVER is not working in any AUTO function since passing around 12,000ft you need to select LEAN to get smooth operation. This is WRONG as AUTO RICH should automatically compensate for altitude.

VER1.08 Workarounds
You will get better cooling using RICH MIXTURE .. it helps on the climb in the Spit IIA especially (though its still out of wack). On take off once full throttle is selected push the mixture lever fully forward to the RICH (WRONG POSITION IN VER 1.08 ) Passing around 12,000ft you will start to get rough engine operation so pull the lever back to the LEAN (WRONG POSITION IN VER 1.08 ) If Activating BOOST CUT OUT you must be in RICH so push the lever forward (WRONG POSITION IN VER1.08 )to RICH .... if you don't you will get rough running and engine damage.

HOW IT SHOULD BE USED IRL
In Reality all you really need to do is just leave the Mixture in the rear position in AUTO RICH and forget about it. You then have Automatic Altitude compensation, No BOOST limitation restrictions, no issues with the throttle moving the mixture lever just go fly.

All of this has been communicated to the Devs ... we now wait for the fix.
Take note, get in the air and start flying mother fungsters...let the Devs sort it, I'm sure we've had enough posts now about the red fighters..

I think its plain to see they need work..no more need to keep shouting about it
  #112  
Old 08-21-2012, 09:16 AM
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Untamo Untamo is offline
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Originally Posted by Robo. View Post
The red triangle is around +4.5lbs if I recall correctly and it's just as eye candy in the sim.......but then you are even worse off with your performance and it's gonna show when you meet any good 109 pilot trust me
Oh ok .. Well, I flew the Spit like a 109 .. So mainly B&Z. In a 109 I never trust it to perform better than the opponent plane, so I always tend to try to gain alt. advantage before engaging anything... So if I am not tangling, I'm climbing
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Last edited by Untamo; 08-21-2012 at 09:19 AM.
  #113  
Old 08-21-2012, 11:24 AM
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Osprey Osprey is offline
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That's sensible enough, and most of the reds here do the same. Your real test comes when you meet somebody like you in a 109 where you have no advantage, or they find you first. I'm not suggesting that you will lose, but you're going to find it vary hard to stay and fight - a lot harder than the other guy.
  #114  
Old 08-21-2012, 11:27 AM
PotNoodles PotNoodles is offline
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I think if this game is going to stand out as been great, then it is going to have to get the FM correct. Seriously, if they are not going to get this right then how can it be classed as been great? I mean, you may aswell place an F16 jet in there and make up a FM for 109 to shoot it down. You cannot just make up your own FM if you are trying to make a sim.

Last edited by PotNoodles; 08-21-2012 at 11:34 AM.
  #115  
Old 08-21-2012, 12:00 PM
Bounder! Bounder! is offline
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Originally Posted by PotNoodles View Post
I think if this game is going to stand out as been great, then it is going to have to get the FM correct. Seriously, if they are not going to get this right then how can it be classed as been great? I mean, you may aswell place an F16 jet in there and make up a FM for 109 to shoot it down. You cannot just make up your own FM if you are trying to make a sim.
+1 to this

The current flight model of the Spit 1a (both varients) and Spit 2a is miles off what it should be and seems to be going the wrong way. The last patch has killed these aircraft both with the engine overheating problems at mid-high altitude and these aircraft now suffer terrible acceleration and very poor climb rates compared to the 109.

We know roughly what the performance of these two aircraft were and how closely they matched up in reality during BoB which is one of the attractions to the BoB era imo. When the Spit 2a was vastly outperforming the 109 we had a lot of whining on the forums (quite rightly) but now we have the opposite situation with the 109s becoming the UFOs/rocket ships by comparison. This isn't a nerf the 109 post, it's a get the FM right for the sets of aircraft post. The Spit 1a variants and 2a are porked right now and need sorting out.

Last edited by Bounder!; 08-21-2012 at 12:38 PM.
  #116  
Old 08-21-2012, 12:58 PM
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The only correction to make to Bounder is that he says 'mid/high alt'. Of course this is not correct since 1C have failed to supply 'high alt' completely.
  #117  
Old 08-21-2012, 02:10 PM
Talisman Talisman is offline
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Sadly, I think this sim has already lost a lot of credibility in the eyes of many and I believe it is now in danger of losing credibility with even the more hard core enthusiasts as we lurch from bad to worse historical FM/performance, particularly in relation to red aircraft. If blue aircraft end up in as bad a state as red in this respect, we will really be in trouble. For me, it is the historical aspects that attract me to this sim. Take away the history and this might as well be Star Wars, which does not attract me at all.
  #118  
Old 08-21-2012, 02:18 PM
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Wouldn't be so bad if we knew what was going on somewhat, and that we could actually trust the items they claim to be working on because tbh so far it's been a pack of lies. We presently have a mix between zero communication and just plain falsities. It's a horrible way to treat your customers.

There used to be 1000's playing 1946, now with barely 200 on that and about 50 on COD I fear that the fanbase is lost for good.
  #119  
Old 08-21-2012, 02:23 PM
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Quote:
Originally Posted by Untamo View Post
Oh ok .. Well, I flew the Spit like a 109 .. So mainly B&Z. In a 109 I never trust it to perform better than the opponent plane, so I always tend to try to gain alt. advantage before engaging anything... So if I am not tangling, I'm climbing
That's the way to do it of course, no matter what your ride happens to be

As for 109 performance, you can trust 100% that it can perform better than the opponent plane as long as it's RAF. If you can actually outfly the other guy that's completely different matter. (not like you personally but anyone).

Speaking for myself, I feel much more confident in a 109 because I know that if I do something silly I will probably get away with it. In RAF, even when I don't make obvious mistakes (other than being airborne) I still might end up dangling on the parachute. That's the way it is and it's great fun for me, I actually enjoy this in a sick way and I enjoy my victories much more. But in the back of my head I know that 'hey this has nothing to do with the so called RL performances, this is not how it was in the BoB'. And that is not good, is it?
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  #120  
Old 08-21-2012, 03:10 PM
PotNoodles PotNoodles is offline
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Originally Posted by Osprey View Post
Wouldn't be so bad if we knew what was going on somewhat, and that we could actually trust the items they claim to be working on because tbh so far it's been a pack of lies. We presently have a mix between zero communication and just plain falsities. It's a horrible way to treat your customers.

There used to be 1000's playing 1946, now with barely 200 on that and about 50 on COD I fear that the fanbase is lost for good.
I have to agree with this, it's been another 3 weeks without any update and to me that isn't good customer service. Seriously, if we are all expected to test these beta patches then we should also be updated frequently about what is going on. I don't see the point in giving feedback and hearing nothing from them for weeks.
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