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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #131  
Old 08-07-2012, 07:29 PM
pstyle pstyle is offline
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I keep seeing messages on the text bar saying that aircraft have been shot down by flak.
I protest.
There is obviously too much flak above the bases.
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  #132  
Old 08-07-2012, 07:35 PM
ATAG_Dutch ATAG_Dutch is offline
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Originally Posted by pstyle View Post
I keep seeing messages on the text bar saying that aircraft have been shot down by flak.
I protest.
There is obviously too much flak above the bases.
That's not strictly true pstyle, there are too many bases under the flak. That's what it is.
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  #133  
Old 08-07-2012, 07:36 PM
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Catseye Catseye is offline
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Originally Posted by ATAG_Keller View Post
First off, ATAG has lots of Flak guarding both RAF and Luftwaffe airfields. I've been hit by Flak so many times over England at 3500m that I try to avoid the area completely.

Secondly, in the last 3 months I can count the number of times I have been shot before takeoff on one finger. It's not that people aren't doing it, it's because I'm on Teamspeak for a few minutes before I even enter the game and have an understanding of what's going on before I even create a plane.

As to the ridiculous notion that Blue has better airfield placement and therefore is less susceptible to being pinned down by people shooting planes on the ground, maybe you should go back to 1940 and tell the RAF to move those damn airfields further away from each other.

If you think being shot full of holes 10 seconds after creating a plane is annoying, try taking off 70km from the French coast, forming up a group of three bombers, and being shot down an hour into your flight 3 minutes before you reach target. You can create another new plane if yours gets shot up before you take off and what have you lost, 20 seconds?

Does getting shot down when I’m that far into a bomber mission make me angry? Hell ya it does, but what am I going to do? Should I blame the spitfire pilot for being smart enough to find us, and for doing exactly what I would have done if I’d come across 3 Blennys while flying a 109?

AbortedMan, you mention the night when I was involved in bouncing you when you left Hawkinge and then meeting you again when you took off from Manston. I apologize for this, next time I will try not to out-smart you when you are on the server.
S! Keller,
I want to say first that I would not like to see any artificial restrictions on how players are to "fly". Rules as shown in other servers like puting bonfires near an airfield and stating that the next 5 square miles is off limits for attacking IMHO is unrealistic and a large impact on the suspension of disbelief. I support ATAG's general approach to their server. I do have opinions though, as do others, on possible ways to alleviate some issues.

So switching to bombers and attacking bombers; I do so love the challenge of the hunt for those bombers that are human piloted. Many times I pass up the AI bomber flights in my quest to locate the human flown bomber. I have to think about what targets are available in England, what type the bomber is, what will be the pilots strategy, what will be his tactics to realize his strategy and so forth. Many times I have been in one place on the map to find the target at the other end of the map is being bombed.

I sometimes take a flight to where I know the bombers take off from in the hopes of seeing one inbound or outbound. I refrain from attacking any bombers on the ground but would rather catch them in the air. Doc has successfully evaded me by flying through the cloud layers. I've learned the possible routes and set up barcaps in the general area they may cross. The bomber pilots are now wise to this and are taking other routes. Also, with the addition of high altitude bombing, the barcap becomes more problematic.

What I would suggest for the ATAG server regarding bombers flights would be to: Open up a few more blue airbases where the heavies can take off from. I know the two main blue bases now and the moment I see a heavy in the net stats list, I'm heading to intercept before the pilot has got his engines started. More airfields makes it harder for me to figure out where the attack is coming from.

I would also like to see a couple of more airbases for the Red side for Blenheim flights. I don't think that Blue heavies take off from coastal airfields and having a Blenheim base on the coast and in close proximity to furball city Hawkinge, is somewhat problematic. Perhaps even discouraging some to even try to fly the Blenheim to targets. Could you assign valid targets for some blue airfield hangars for reds to attack as this would be somewhat historic. Even deep into France.

So Keller and other Blue Bomber pilots, I do enjoy the hunt for you guys and will continue to do so as best I can. Hopefully some tweaks might help to improve Blue bomber odds for making it across the channel. But, when you reach the shores of Old Blighty - all bets are off.

Looking forward to future "Cat" and Mouse games.

S! and good flying!
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  #134  
Old 08-07-2012, 07:41 PM
AbortedMan AbortedMan is offline
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Originally Posted by CaptainDoggles View Post
Is it safe to assume *most* (not all, don't wanna go generalizing anything because people start crying) whiners who insist that everyone only plays the way that the whiners want are primarily red pilots?

I'm noticing that trend.
Real astute, constructive response to my observation there. And I'm the one getting ganged up on for being a troll.
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  #135  
Old 08-07-2012, 07:43 PM
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CaptainDoggles CaptainDoggles is offline
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Originally Posted by AbortedMan View Post
Real astute, constructive response to my observation there. And I'm the one getting ganged up on for being a troll.
You want to make generalizations about blue pilots? I'll make some of my own about red pilots.

How bout them apples?
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  #136  
Old 08-07-2012, 07:47 PM
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SiThSpAwN SiThSpAwN is offline
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Originally Posted by CaptainDoggles View Post
You want to make generalizations about blue pilots? I'll make some of my own about red pilots.

How bout them apples?
If a red pilot and a blue pilot had sex, would they have a purple baby?
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  #137  
Old 08-07-2012, 07:49 PM
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CaptainDoggles CaptainDoggles is offline
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Originally Posted by SiThSpAwN View Post
If a red pilot and a blue pilot had sex, would they have a purple baby?
That's racist.
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  #138  
Old 08-07-2012, 07:50 PM
ATAG_Colander ATAG_Colander is offline
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Originally Posted by SiThSpAwN View Post
If a red pilot and a blue pilot had sex, would they have a purple baby?
They would have a miracle as I don't know any female pilots, blue or red.
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  #139  
Old 08-07-2012, 07:50 PM
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SiThSpAwN SiThSpAwN is offline
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Originally Posted by CaptainDoggles View Post
That's racist.

Only if the purple baby wasnt allowed to play on the ATAG server....
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  #140  
Old 08-07-2012, 07:52 PM
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ATAG_Snapper ATAG_Snapper is offline
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Hey Cats, good input re more/widely spaced heavy bomber fields for both sides. Even if the physical placements are too problematic at present with the current map and FMB quirks (don't know, just sayin'), we could possibly look at different air start locales instead as a temporary work around.

I just didn't like your accusatory tone, is all.

J/K
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