Quote:
Originally Posted by ATAG_Bliss
And what are you talking about honor and chivalry? This is a video game. If people are going to whine and complain about being shot down while playing a video game, I'm going to take a wild guess and say they need to step away from their PCs for a bit.
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Question: How can you complain about being shot down when you never get off the ground?
Quote:
Originally Posted by ATAG_Bliss
where you can meet the objectives/flight groups etc. When you join a dynamic environment online, all that control is lost.
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This sums up perfectly the problem with ATAG
Quote:
Originally Posted by AbortedMan
This giant wonderfully complex and detailed mission on this GIANT wonderfully complex map suddenly gets pigeonholed into a square mile of frustration.
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What the hell is dynamic about the same vulchers looking for easy pickens around Hawkinge? You need to look up "dynamic" in the dictionary Bliss.
Actually, if you read Aborted mans whole post it sums up why ATAG is more or less rediculous. We all know you are dead set against co-ops Bliss, I'm guessing you are a former quake player and like the predictability of what happens on the ATAG server?