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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 07-07-2012, 01:18 PM
Continu0 Continu0 is offline
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Quote:
Originally Posted by kristorf View Post
But how long is more time, they have had 6 (or 7) years in developement and a further 16 months 'bug fixing'?

People are turning away now, and with absolutally nothing on the horizon in the way of a workable fix (as said in other posts 'one step forward three steps back..') the situation will only deteriorate.

Turning features off and saying 'taadaa, temp fix' isn't fooling people and the sooned Luthior and other dev's admit that the better

I have said before and I will again, I really do want CLoD to work as I love it, but there is absolutally no hope of me (or many others) paying more good money to follow bad on a sequal/expansion until what we have is seen to work properly (Channel map coop's etc)
I am not sure if I can agree with that.

As far as i know, development took only 3-4 years so far. At some point, they startet to rewrite the engine again. Don´t ask me why.
But you are right with the point that the ressources for MG aren´t big (1C is hughe, but MG is under pressure).

About the people: With the latest patch, I can see much more activity on the German Ubi-Forum, so people keep watching the forums and obviously return if something happens. I guess if BoM is released in a good condition, bug-free, and with a stable performance, the community will grow rapidly...

About the "Turning-off-features": those are BETA-Patches. So theire purpose is to test, not to fix the game... I would wait for the next steam-patch before saying they turne off features.
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