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#91
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FYI the game uses something called "speed tree's" http://www.speedtree.com/
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Gigabyte Z68 Intel 2500K (@4.3 ghz)212 CM Cooler 8GB Ram EVGA 660SC (super clocked) 2GB Vram CORSAIR CMPSU-750TX 750W 64 GB SSD SATA II HD WIN7 UL 64BIT |
#92
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Russian addon .. I'm all in
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#93
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Most of the development team is working on the game engine and features that can apply to COD and all Sequels and MMO's, those features include AI, Commands, FM, DM, Clouds, Water, Dynamic Weather. Only the map makers, and eastern campaign builders are working on aspects that can't be aplied to COD and any other sequel.
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
#94
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The latest alpha/beta is actually rather OK, but we are so "tainted" that we don't see it. I think it is what version 1.0 of CloD should have been... Working OK on high end rigs and lots of fixable bugs ![]() /mazex
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i7 2600k @ 4.5 | GTX580 1.5GB (latest drivers) | P8Z77-V Pro MB | 8GB DDR3 1600 Mhz | SSD (OS) + Raptor 150 (Games) + 1TB WD (Extra) | X-Fi Fatality Pro (PCI) | Windows 7 x64 | TrackIR 4 | G940 Hotas |
#95
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it somehow puzzles me, that iam not at all excited about the friday update.
in the past i was really looking forward to them, interested in what we are going to see in the future...but now,...its getting boring for me at least, seems i really lost faith. although i still play cliffs almost every day, currently im not at all excited about the upcoming announcement or your future projects.for now at least. maybe my feelings change again, if the current major problems are fixed in cliffs, but i dont see that coming in the near future. |
#96
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I still think COD will be fixed one day but no longer am I waiting eagerly each week. Having said that I can't see BOM or any sequel being successful until COD is fixed. |
#97
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C++ is native, not non native. What makes you think there are perf problem between the layers anyway? If so the answer would be to optimise that, not convert.
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#98
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This is reflected in the online numbers and the responses in this thread alone. The dev team have lost. |
#99
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Thanks for the update, B6.
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#100
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And obviously the fault was caused by the winers, never satisfyed by anything.
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