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FM/DM threads Everything about FM/DM in CoD

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  #121  
Old 05-13-2012, 02:33 PM
KG26_Alpha KG26_Alpha is offline
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Keep the personal comments/insults out of the thread or it gets locked.
  #122  
Old 05-13-2012, 03:34 PM
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CaptainDoggles CaptainDoggles is offline
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Please lock it.

Just another thread whining about how the spit2a is no longer overmodeled, and about how it's necessary for red to actually adopt historical tactics rather than furballing on the deck. This thread is not constructive in any way.

If the thread starter was interested in fixing performance issues in the sim, then he would have posted flight test data from historical sources and from in game so we could compare and contrast.

Last edited by CaptainDoggles; 05-13-2012 at 04:22 PM.
  #123  
Old 05-13-2012, 04:24 PM
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wow finally the promised so close performance is up to the pilot

cant wait for the dx9 patch
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  #124  
Old 05-13-2012, 05:33 PM
Blackdog_kt Blackdog_kt is offline
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Quote:
Originally Posted by SEE View Post
Just read your post Blackdog, I stick to high alt but it's very quiet except for the occaisional 109 and usually they are pretty damned good. I think Krupi followed me down in his 109 as I was RTB to Hawkinge (in a 1a) and it performed pretty well at low alt but for me, low alt furballs are the quickest way to gain altitude - to a vacant cloud and a golden Harp lol! Game Performance is so much better at altitude as well.....
I know what you mean, it's what usually happened to me flying 190As against Ponies and T-bolts in the previous series

Of course i'm not pointing fingers at anyone specifically here. It's just that we are all part pretend-pilots and part game players, so as a result what we do differs considerably from what a real pilot would do in real conditions. Cheers
  #125  
Old 05-13-2012, 05:50 PM
335th_GRAthos 335th_GRAthos is offline
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Originally Posted by Blackdog_kt View Post
...............
The ones i feared the most when i was flying blue were the ones that flew at altitude and used it like a BnZ plane. It might not be that fast compared to the 51s and 47s, but it was nimbler and climbed very well, allowing it to constantly evade and follow it up with aggressive climbing, retaining its advantage. These pilots didn't score 5+ kills per sortie, but they usually scored 10-15 kills for every time they were shot down, they would very often go in with a disadvantage of 3vs1 and win because they were flying their brains instead of flying only the FM.
For God's shake, don't give them ideas!!!!!



Quote:
Originally Posted by Blackdog_kt View Post
...............
The easiest way to capture some of what we read in the books is to fix the bombers first. No, i'm not kidding. With the latest testing patches a lot of people can now fly bombers in formation online.

Fixing the rest of the bombers' bugs (they have a few remaining issues with their bombsights) will take things to the next level: more people will fly bombers, which makes fighters have a reason to fly high and stay high.
Amen


~S~
  #126  
Old 05-13-2012, 06:00 PM
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It's also time to have a decent server tool with web based statistics that allow for specific awards for map winners = bombers so that there is motivation to go for bombing.
  #127  
Old 05-13-2012, 06:56 PM
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Kwiatek Kwiatek is offline
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There is definilty bug in SPitfire MK II engine.

According to manual Spit MK II should have power settings:

- climbing power (30 minutes) - +9 lbs at 2850 RPMs
- max all level (5 minutes) - 9 lbs at 3000 RPMs

In Clod there is engine broken after flying at +6 1/2lbs at 2850 RPMs after ab. 10-15 minutes continous flying

If you apply +9 lbs at 2850 RPMs you could fly ab. 2-3 minutes then engine broke.

It is not correct that you cant even fly 30 minutes at 6 1/2 lbs 2850 RPMs if you should be able to fly such time with +9lbs 2850 RPMs.

Other hand Bf 109 E could fly all time at 1.35 Ata power settings without problem if it was only 5-minutes emergency power.
  #128  
Old 05-13-2012, 06:59 PM
5./JG27.Farber 5./JG27.Farber is offline
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Spit II didnt really enter mainstream service untill AFTER the BoB...
  #129  
Old 05-13-2012, 07:01 PM
41Sqn_Stormcrow
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Quote:
Originally Posted by Kwiatek View Post
There is definilty bug in SPitfire MK II engine.

According to manual Spit MK II should have power settings:

- climbing power (30 minutes) - +9 lbs at 2850 RPMs
- max all level (5 minutes) - 9 lbs at 3000 RPMs

In Clod there is engine broken after flying at +6 1/2lbs at 2850 RPMs after ab. 10-15 minutes continous flying

If you apply +9 lbs at 2850 RPMs you could fly ab. 2-3 minutes then engine broke.

It is not correct that you cant even fly 30 minutes at 6 1/2 lbs 2850 RPMs if you should be able to fly such time with +9lbs 2850 RPMs.

Other hand Bf 109 E could fly all time at 1.35 Ata power settings without problem if it was only 5-minutes emergency power.
Did you have radiator fully open?
  #130  
Old 05-13-2012, 07:46 PM
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Kwiatek Kwiatek is offline
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Quote:
Originally Posted by 41Sqn_Stormcrow View Post
Did you have radiator fully open?
Yep always full open.
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