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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 04-20-2012, 03:36 AM
JG26_EZ's Avatar
JG26_EZ JG26_EZ is offline
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Whether it's a dynamic campaign, or a traditional coop, you still get a briefing on what you're about to do.

The beauty thing about the traditional coop is that, yes, you are leaving an airfield at the same time, or spawn in with the "airstarted" cluster of bombers as a bomber or escort, and you're all on the same mission, together. You're not spawning in, 20/30min behind the cluster and are a solo 109 arriving at the front as the bombers are already approaching your coast. That! would be what a dogfight room leads to.

The traditional coop that the original post in this thread was mentioning, is just an easier way to organize people along with other features like your accomplishments and such.. If anyone has half a brain, they know how hard it is to organize a bunch of people that are looking for some quick fun (just look at what becomes of some of these threads).

Of course there are things that can be perfected with the old way we used to do things, with a FOW option for aircraft selection as just an example.. I don't think that anyone is necessarily asking for things to be EXACTLY the way they were, but a more user friendly system, and a couple of the old "bells and whistles" is what we hope for. Improving on a system that already worked.

Last edited by JG26_EZ; 04-20-2012 at 03:38 AM.
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