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-   -   To All You COOP LOVERS!!! (http://forum.fulqrumpublishing.com/showthread.php?t=31176)

Nitrous 04-16-2012 09:12 AM

To All You COOP LOVERS!!!
 
Please, Please, Please can you register and vote for COOP feature at li2bugtracker now (green arrow up).

http://www.il2bugtracker.com/issues/51

The more votes, the sooner we will get it.

Many Thanks

Ataros 04-16-2012 10:20 AM

Please do it, registration takes less than a minute.

Also if some of you want to fly a COOP-style mission in a dynamic war environment of ATAG server please write your opinion on my suggestion in ATAG thread http://forum.1cpublishing.eu/showpos...postcount=1583

carguy_ 04-16-2012 10:55 AM

Only 38 thumbs up so far?!
We`d need to prove that most squads look for this feature. A wider spread of this problem is needed to cause Luthier`s attention.

Ataros 04-16-2012 11:00 AM

Quote:

Originally Posted by carguy_ (Post 409759)
Only 38 thumbs up so far?!
We`d need to prove that most squads look for this feature. A wider spread of this problem is needed to cause Luthier`s attention.

Majority does not really care.
Only 2-3 people tested Banks COOP lobby within several months and provided any bugreports or showed interest for its improvement in his thread ;)

Looks like forum talk and actual steps people make are very different.

KG26_Alpha 04-16-2012 11:16 AM

Quote:

Originally Posted by Ataros (Post 409762)
Majority does not really care.
Only 2-3 people tested Banks COOP lobby within several months and provided any bugreports or showed interest for its improvement in his thread ;)

Looks like forum talk and actual steps people make are very different.

There's a problem in the GUI and no amount of scripting will fix it, Banks did a good job but its not really what people want for CooP.

The old system is simple, self explanatory and works without overcomplicating the game.

Until they release a stable platform with a simple general GUI and some instruction manual on how things actually work many will not bother even setting up their controls due to exploding temporal lobes.


But yes report the request at bug tracker and hope someone sees fit to implement the GUI for CooP's.



:)

JG5_emil 04-16-2012 12:57 PM

Quote:

Originally Posted by Ataros (Post 409762)
Majority does not really care.
Only 2-3 people tested Banks COOP lobby within several months and provided any bugreports or showed interest for its improvement in his thread ;)

Looks like forum talk and actual steps people make are very different.

I promise you people do care. The problem is the focus on true game play issues like this have been sidelined due to the other performance problems. I believe many people like me purchased the game but do not play it much because of the crashes etc etc and have probably gone else where while they wait for the game to be fixed.

I think I said in a previous thread but my worry is that when the patch comes out we are still left with a fully working game engine rather than an actual game.

The ability to run IL2 style CO-OPs would be one of the biggest improvements to the sim and would IMHO signal the end for IL2 as the leading WW2 simulator.

I am one of two people out of 7 or 8 of us that probably read these forums on a regular basis. The rest just gave up and went off to play other games. When the sim is fixed they will return but it will require more than a performance patch for this to happen.

JG53Frankyboy 04-16-2012 01:40 PM

as a former member of a team that run several COOP wars in Il2 ( the VOW series), my experince is that the majority of players "just" want play and dont bother to handle overcomplex issues....
i would say this is understandable with the limited time most players have for this hobby.

KG26_Alpha 04-16-2012 02:17 PM

Some people are seeing CooP mode as a threat for some reason.

It simply need to be put into the game as well as the dogfight mode we have.

Saying it's not needed is going along the lines of the MDS system the mod packs forced onto IL2 1946 users that wanted to fly Ultra Pack mods.

The removal of the CooP online code meant that the scoring / tracking of CooPs was no longer functioning because by the admission of the modder along the lines of > " I dont like CooP's, its no longer needed all you need to use is the MDS to fly all IL2 missions " so he removed the CooP code and messed up the whole thing.

Now people are removing mods and returning to stock v4.11 to fly CooPs again.

Lets hope we get a proper GUI and they fix the main Channel Map for CooP's.






.

robtek 04-16-2012 08:43 PM

I really don't understand why this falseness of "dogfight-servers" is still posted again and again.

Must be cases of learning resistance.

The "dogfight-server" doesn't exist anymore!!!

The CoD online-server is the old "dogfight-server" and "coop-server" combined, only missing the gui, but not the abilities.

KG26_Alpha 04-16-2012 08:50 PM

Quote:

Originally Posted by robtek (Post 409955)
I really don't understand why this falseness of "dogfight-servers" is still posted again and again.

Must be cases of learning resistance.

The "dogfight-server" doesn't exist anymore!!!

The CoD online-server is the old "dogfight-server" and "coop-server" combined, only missing the gui, but not the abilities.

Its simple.

The new Moving Dogfight Server, or call it what you want, doesn't serve the purpose for many of us.

If there's a "new" one for all style server mode then it fails miserably, and the old style CooP mode needs implementing.



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