![]() |
#31
|
||||
|
||||
![]()
COOP's are a great way to simulate real BOB missions IMO, with a COOP you can have any number of planes in the mission depending on hardware of course.
You could have 50 bombers flying at 15k ft being escorted by 30 109s all flying in formation. Your squadron of spitfires is made up of your mates from ATAG, and your all spawned at 20k ft together in formation 5, 10, 15 mins from the bombers, or you spawn on the ground for a scramble if you want. You fly the mission and return to base as you would in real life. Now imagine that ![]()
__________________
Furbs, Tree and Falstaff...The COD killers... ![]() |
#32
|
|||
|
|||
![]() Quote:
Dogfight servers remained "listed" and joinable. One of the key benefit sof co-ops is that everyone joined at once so it can launch at once: it's not about dropping in and out willy nilly - it's about organised missions starting at the same time with everyone who is going to be in, in already. V |
#33
|
|||
|
|||
![]() Quote:
Now THIS is what I was talking about. A very clear concise answer. Valantine I actually have a copy of 1946 I got it after finding out all about this ww2 siming but I couldn't get it to work - and I had it only maybe a few days before I was able to download this. I know you got to patch it up but I got cod as soon as it came out and I have not done anything else. I was told and am afraid I would be sorta disappointed with it since this is all I have ever done. I did see a nice mod for it in a video from Bliss for it I think it was F-86 and Mig-17's that looked really sweet to. Seriously thanks for the good explanation. |
#34
|
||||
|
||||
![]() Quote:
![]()
__________________
Furbs, Tree and Falstaff...The COD killers... ![]() |
#35
|
|||
|
|||
![]()
No problems at all Doc! I run II./JG53 (a Co-Op squadron which has been around for quite a few years now) so we have used Il2 through various versions including the new CloD engine so have a bit of experience with it all.
Right now we are having to "fake" co-ops by having the host machine host a lobby game in dogfight mode, then all join and get on the "waiting for battle screen", then get the host machine to begin battle, then we all select the homeairbase, aircraft and loadout and spawn in within a few seconds of each other. We are then geared up to be all together for take off at teh same time but this is simply a rough workaround we are making do with until we hopefully get a proepr Co-op GUI as this is far from ideal for our purposes. Anyhow, I'm a fan of both online modes, they just have different strengths and weaknesses and are better suited to different purposes: the minute we can get back to having that option the better I think the overall multipalyer experience will be for everyone. V |
#36
|
||||
|
||||
![]()
Pre Edit
![]() S~ all.. I was reading earlier on and saw that some haven't played IL2:46 before. May this give you a better view on the process that existed. I hosted this coop alone, so there won't be any extra names in the windows, but you'll get the idea. And keep in mind, that once you die in this mission, you're dead.. The only thing you can do once you're dead is go jump into someone else's server, or watch the mission unfold with the cameras (watch the missions is what the majority seems to do). First off, we have the hyperlobby, where people jump into a room, with the host in the top slot of the room. The host can set parameters for the game from here (difficulty settings), so that it doesn't have to be done in game. Pic#1 ![]() This is where I get taken when i launch form Hyperlobby. This lets me select the game type.. ie, coop, dogfight, campaign. Pic#2 ![]() Now, that I've selected which game type, the players start to pour in (automatically) that were in my room at the hyperlobby (my server is now "open"). This is where I can select which mission we will be flying from my mission folders. Pic#3 ![]() Players all enter, and this is what they see first. (No briefing yet, because they haven't chosen a side yet, and you wouldn't want them to see the opposition's orders. You can also see the difficulty settings that are in place, aswell as choosing your aircraft. (Note.. If you pressed fly from here, it would direct you to the aircraft selection screen, coming up next) Pic#4 ![]() This is where you'll see more than just my name if you've had more people join your mission.. they all appear at the bottom, and as they select planes, they appear beside the plane that they have selected. Once you have selected an aircraft, you can arm it. Pic#5 ![]() And this is your arming screen.. self explanatory. Pic#6 ![]() Once you've done your arming, you would want to read your brief, if you hadn't already done so once you selected your aircraft. Pic#7 ![]() Once you're all done, you'd hit the "Fly" button on pic#4, and you appear in this room, the final ready room. Note, there would be a list of the players that joined in this window. The host cannot launch the game until all players are ready.. The "Kick Player" is readily available for those taking too long "grabbing those extra beers" for the flight" ![]() Pic#8 ![]() And we fly the mission. In this mission I downed 2 friendly bombers so I could get some points to register on the next pic.. Pic#9 ![]() When the host feels that the mission is over (ie after all have landed/all enemy down, etc,.,. different hosts have different ways of deciding), he/she then ends the mission and all are brought to this screen. This is the screen where we get to see the players' accomplishments for the mission. In my case I didn't accomplish much except for maybe a bullet in the head for what I had done ![]() Scores are a whole other story, as for what's worth what and I won't get into that.. but this is where you'd see the scores. Pic#10 ![]() If the people would like another mission, the host now can bring himself back to Pic#3 and can start the whole process without going back to the lobby if they so choose. I hope this helps people that have no clue what we're talking about, "see" what we're talking about. Peace.
__________________
CPU: Intel Core i7-3770 Quad-Core Socket 1155 @3.4GHz GPU: ASUS NVIDIA GeForce GTX 670 2GB GDDR5 RAM: Corsair Vengeance Blue 16GB (4x4) SSD: Intel 520 Series 240GB HDD: WD Black 1000GB (1TB) MoBo: ASUS P8Z77-V Socket 1155 Intel Z77 Chipset OS: Windows 7 Home Premium 64bit Last edited by JG26_EZ; 04-16-2012 at 11:54 PM. |
#37
|
|||
|
|||
![]()
Good post EZ!
Think that's pretty much co-ops wrapped up into a neat understandable package this evening. V |
#38
|
||||
|
||||
![]()
After seeing this thread, i wish i'd taken a screenshot of the lobby from multi squad SEOW mission i've just flown tonight.
Its a co-op obviously, with 38 humans on each side, planning and then flying the missions in a historical campaign setting (Marianas 1944 in this case) where one mission affects the next, nothing comes close to this as an online flying experience, its simply awesome. I dream of the day we might do this in Clod/BoM...... Last edited by fruitbat; 04-17-2012 at 12:10 AM. |
#39
|
|||
|
|||
![]()
nice post EZ i was looking for pics like that...because a pics worth a thousand words
![]() you get an extra cookie at nap time ![]()
__________________
Gigabyte Z68 Intel 2500K (@4.3 ghz)212 CM Cooler 8GB Ram EVGA 660SC (super clocked) 2GB Vram CORSAIR CMPSU-750TX 750W 64 GB SSD SATA II HD WIN7 UL 64BIT Last edited by Thee_oddball; 04-17-2012 at 01:29 AM. |
#40
|
||||
|
||||
![]() ![]() Glad I could help. |
![]() |
|
|