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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-16-2012, 09:12 AM
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Nitrous Nitrous is offline
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Default To All You COOP LOVERS!!!

Please, Please, Please can you register and vote for COOP feature at li2bugtracker now (green arrow up).

http://www.il2bugtracker.com/issues/51

The more votes, the sooner we will get it.

Many Thanks
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  #2  
Old 04-16-2012, 10:20 AM
Ataros Ataros is offline
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Please do it, registration takes less than a minute.

Also if some of you want to fly a COOP-style mission in a dynamic war environment of ATAG server please write your opinion on my suggestion in ATAG thread http://forum.1cpublishing.eu/showpos...postcount=1583
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  #3  
Old 04-16-2012, 10:55 AM
carguy_ carguy_ is offline
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Only 38 thumbs up so far?!
We`d need to prove that most squads look for this feature. A wider spread of this problem is needed to cause Luthier`s attention.
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  #4  
Old 04-16-2012, 11:00 AM
Ataros Ataros is offline
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Quote:
Originally Posted by carguy_ View Post
Only 38 thumbs up so far?!
We`d need to prove that most squads look for this feature. A wider spread of this problem is needed to cause Luthier`s attention.
Majority does not really care.
Only 2-3 people tested Banks COOP lobby within several months and provided any bugreports or showed interest for its improvement in his thread

Looks like forum talk and actual steps people make are very different.

Last edited by Ataros; 04-16-2012 at 11:04 AM.
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  #5  
Old 04-16-2012, 11:16 AM
KG26_Alpha KG26_Alpha is offline
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Quote:
Originally Posted by Ataros View Post
Majority does not really care.
Only 2-3 people tested Banks COOP lobby within several months and provided any bugreports or showed interest for its improvement in his thread

Looks like forum talk and actual steps people make are very different.
There's a problem in the GUI and no amount of scripting will fix it, Banks did a good job but its not really what people want for CooP.

The old system is simple, self explanatory and works without overcomplicating the game.

Until they release a stable platform with a simple general GUI and some instruction manual on how things actually work many will not bother even setting up their controls due to exploding temporal lobes.


But yes report the request at bug tracker and hope someone sees fit to implement the GUI for CooP's.




Last edited by KG26_Alpha; 04-16-2012 at 11:21 AM.
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  #6  
Old 04-16-2012, 12:57 PM
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JG5_emil JG5_emil is offline
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Quote:
Originally Posted by Ataros View Post
Majority does not really care.
Only 2-3 people tested Banks COOP lobby within several months and provided any bugreports or showed interest for its improvement in his thread

Looks like forum talk and actual steps people make are very different.
I promise you people do care. The problem is the focus on true game play issues like this have been sidelined due to the other performance problems. I believe many people like me purchased the game but do not play it much because of the crashes etc etc and have probably gone else where while they wait for the game to be fixed.

I think I said in a previous thread but my worry is that when the patch comes out we are still left with a fully working game engine rather than an actual game.

The ability to run IL2 style CO-OPs would be one of the biggest improvements to the sim and would IMHO signal the end for IL2 as the leading WW2 simulator.

I am one of two people out of 7 or 8 of us that probably read these forums on a regular basis. The rest just gave up and went off to play other games. When the sim is fixed they will return but it will require more than a performance patch for this to happen.
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  #7  
Old 04-16-2012, 01:40 PM
JG53Frankyboy JG53Frankyboy is offline
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as a former member of a team that run several COOP wars in Il2 ( the VOW series), my experince is that the majority of players "just" want play and dont bother to handle overcomplex issues....
i would say this is understandable with the limited time most players have for this hobby.
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  #8  
Old 04-16-2012, 02:17 PM
KG26_Alpha KG26_Alpha is offline
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Some people are seeing CooP mode as a threat for some reason.

It simply need to be put into the game as well as the dogfight mode we have.

Saying it's not needed is going along the lines of the MDS system the mod packs forced onto IL2 1946 users that wanted to fly Ultra Pack mods.

The removal of the CooP online code meant that the scoring / tracking of CooPs was no longer functioning because by the admission of the modder along the lines of > " I dont like CooP's, its no longer needed all you need to use is the MDS to fly all IL2 missions " so he removed the CooP code and messed up the whole thing.

Now people are removing mods and returning to stock v4.11 to fly CooPs again.

Lets hope we get a proper GUI and they fix the main Channel Map for CooP's.






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  #9  
Old 04-16-2012, 08:43 PM
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robtek robtek is offline
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I really don't understand why this falseness of "dogfight-servers" is still posted again and again.

Must be cases of learning resistance.

The "dogfight-server" doesn't exist anymore!!!

The CoD online-server is the old "dogfight-server" and "coop-server" combined, only missing the gui, but not the abilities.
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  #10  
Old 04-16-2012, 08:50 PM
KG26_Alpha KG26_Alpha is offline
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Quote:
Originally Posted by robtek View Post
I really don't understand why this falseness of "dogfight-servers" is still posted again and again.

Must be cases of learning resistance.

The "dogfight-server" doesn't exist anymore!!!

The CoD online-server is the old "dogfight-server" and "coop-server" combined, only missing the gui, but not the abilities.
Its simple.

The new Moving Dogfight Server, or call it what you want, doesn't serve the purpose for many of us.

If there's a "new" one for all style server mode then it fails miserably, and the old style CooP mode needs implementing.



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