![]() |
#21
|
|||
|
|||
![]()
I bet you are glad, the name wasn't sam..
LOLOLOL...ROFL..
__________________
ASUS P8Z68 V Pro Gen3 Intel i53570K 3.40 GHZ G.Skill F3-17000CL9-8GBXM EVGA Nvidia GTX 680 Video Graphics ard WD Black WD1002FAAEX 1TB Cooler Master HAF 922 Corsair Enthusiast Series TX650 V2 650W 46" Samsung LCD HDTV Win8 x64 |
#22
|
|||
|
|||
![]()
Thanks to EvE, I don't have to think about this game every day. Comparing EvE and IL2's dev team is like night and day. 1c make il2 an MMO already and hire some people.
![]() Oh topic...Well hopefully when this patch comes out, maybe MG can think about adding DX11. |
#23
|
|||
|
|||
![]() Quote:
![]()
__________________
Gigabyte Z68 Intel 2500K (@4.3 ghz)212 CM Cooler 8GB Ram EVGA 660SC (super clocked) 2GB Vram CORSAIR CMPSU-750TX 750W 64 GB SSD SATA II HD WIN7 UL 64BIT |
#24
|
|||
|
|||
![]() Quote:
Give a better read to the page linked in your post. Ptex can be done with OGL 3 end D3D 10 |
#25
|
|||
|
|||
![]() Quote:
![]() ![]() So the top work is Tessellation + Displacement + Displacement Correction (Ptex) But talking about water I think that you can drop the Displacement Correction, there no panel lines there ![]() ![]() |
![]() |
|
|