Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Pilot's Lounge

Pilot's Lounge Members meetup

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #21  
Old 04-02-2012, 05:45 PM
MadBlaster MadBlaster is offline
Approved Member
 
Join Date: Oct 2010
Posts: 666
Default

Another great article. Most of it I have to take in at a high level due my limited knowledge. I would guess the Suduko test involves heavy recursion/backtracing to compare memory allocation/de-allocation times of heap-dynamic arrays (C#) verses stack-dynamic arrays (C++)? Anyway, I'll bookmark this one for re-read in few months. In the meantime, I'll throw his gc quote on the pile as this guy seems an expert to me.

"Memory management concerns (not benchmarked here) are different in C# than C++. In particular, C# memory allocations are extremely fast, but the garbage collector is a wildcard: it may be fast or slow depending on your memory allocation patterns. And Microsoft has not provided any good way to measure GC performance. There are various guidelines to optimize GC: let objects die young where possible, avoid thick pointer trees (e.g. linked lists or SortedDictionary, a red-black tree), and so on; but it's really outside the scope of this article."
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:50 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.