Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #8  
Old 03-27-2012, 05:20 AM
salmo salmo is offline
Approved Member
 
Join Date: Mar 2011
Posts: 632
Default

Spare a thought for the Aussies at GMT+10. When we're online most of the US & Europe are offline which makes a bad situation much worse. We regularly see just 2-6/99 players in ATAG & similar in Repka#1 servers.

The problem isn't so much the time-difference for us, it's the lack of a critical mass of players who play the game. This will not improve until the game is fixed & (perhaps) becomes more popular.

I'm extremely disappointed in the direction the game development is heading. I do not think that the old IL2 development model (serial releases of different theatres with expanded game content) is appropriate for todays sim market. I believe that community &/or third party involvement in expanding/improving game content while 1C & the Dev's work to improve the game core is the way to go. The sooner the Dev's release SDK's & open the game to user-made content the better.
__________________
When one engine fails on a two engine bomber, you will always have enough power left to get to the scene of the crash.

Get the latest COD Team Fusion patch info HERE
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:41 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.