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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 03-25-2012, 03:12 PM
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ACE-OF-ACES ACE-OF-ACES is offline
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But why is that ACE?
I already covered that in my post..

To find it, read or re-read the part where I talked about the users willingness to read (oh the irony)
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Old 03-25-2012, 03:20 PM
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Originally Posted by ACE-OF-ACES View Post
I already covered that in my post..

To find it, read or re-read the part where I talked about the users willingness to read (oh the irony)
ACE why are you starting another fight in this thread? Stop trolling or you will end up with another holiday.
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  #3  
Old 03-25-2012, 08:55 PM
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ACE why are you starting another fight in this thread? Stop trolling or you will end up with another holiday.
Please..

My initial reply was to spec.. To point out the fact that it did not take 'everyone' a year to realize C# was NOT needed to make missions

Seeing that was not the case, but still wanting to condemn 1C in some way you chimed in and tried to spin it the topic into another direction. At which point I pointed out to you I already addressed it

As for my answers.. it is pretty simple.. If you don't like my answers, don't ask me questions. Problem solved.

As for trying to start fights.. I have another suggestion for you.. Instead of you trying to play 1C MOD by chiming in with your assessment of posts and punishments.. How about you keep it to yourself and simply report the post? Because if you truly believed what you said, than you know your reply would only escalate the situation.

Agreed?

Now with that said, in light of your other posts in this thread I think you need to read or re-read my post again.

Why?

Because I never said the problem stemmed from people not being able to read (your words not mine)

What I said was their willingness to read!

As in they did not care enough about making missions to read all the info provided here in this and other forums.

Which imho means the only reason they are chiming in on it now is they see it as just another opportunity (more ammo) to talk ill of CoD.
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Old 03-25-2012, 09:28 PM
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ACE if YOU read the thread, you would see the problem is the overly complicated process and non friendly GUI.
Thats what were trying to get noticed.

What i dont understand is what are you trying to prove or achieve with your posts in this thread? How is your post helping apart from just wanting to chime in with a argumentative poke?

There must be reason for the lack of COOPs and if guys like the well respected mission maker Cthor tell you the reason, then that's the reason, not a un willingness to read.
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Last edited by furbs; 03-25-2012 at 09:44 PM.
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  #5  
Old 03-25-2012, 09:51 PM
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Ace is a prime example why new users going to the forums for help making missions is a bad idea.

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Originally Posted by ACE-OF-ACES View Post
Maybe.. maybe not

I guess it all depends on just how bad they want to make missions..
HAHAHAHA! They just need to "Bootstrap" missions!
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  #6  
Old 03-26-2012, 01:36 AM
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ACE if YOU read the thread, you would see the problem is the overly complicated process and non friendly GUI.
Thats what were trying to get noticed.
furbs if YOU read the post by specjokey that I replied to, you would see he stated it took a year for people to realize they did NOT need to know how to program in C# to create missions. That is what my reply to him pertained to, which you felt the need to comment on. Again, if you don't like my answers, don't as me questions.

As for your reindeer games.. I could care less what you are trying to get noticed!

But I do care when you put words into my mouth and/or flat out lie about what I said! For example I never said the problem was people could not read! You did so please stop trying to start a fight with me by lying about what I said.
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Old 03-26-2012, 05:39 AM
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Well Ace, since the FMB and it's co-op mission making abilities are so user friendly, can you point us to all the missions you have made for the community? We all know you defend every aspect of the game by going on the attack so maybe you can back it up this time. If you haven't created any missions yet, maybe now you can show us how easy it is. I will check back tommorrow to see if you have the co-op mission complete with ground battles and multiple squads flying together etc. Shouldn't be a problem since the interface and scripting is so "user friendly" and doesn't need to be addressed in any way.
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