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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 02-23-2012, 02:40 PM
6S.Manu 6S.Manu is offline
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Join Date: Oct 2007
Location: Venice - Italy
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Wow! As I thought the term "combat flight sim" means different things for many of us. In the past I had another discussion about mods and how they splitted the IL2 community, claiming that this community was already splitted in many groups: the ones who search realism, the ones who only like to fly and the one who only like to fight... the presence of so different server (talking about difficulty settings) was a proof.

Immersion and realism are vague words: I still remember the post of some guys joking about how the "realism lovers" need to really die when the screen comes black.

So if think that also this to concepts should be clarified.

If the moderators allow me I'll open another thread with a rating system.

@pupo: the actual absence of fatigue permits pilots to sustain high G-forces for dozen of minutes (until they win/die)... it clearly affects realism IMO.
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A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria.

Last edited by 6S.Manu; 02-23-2012 at 03:40 PM.
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