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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #81  
Old 02-10-2012, 02:01 PM
icarus icarus is offline
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Quote:
Originally Posted by louisv View Post
Well, on my 580 it looks exactly like this. Clearly no change in graphics here.

When the new graphics are out, it will be a day of great rejoicing !!!

Thanks for the update.
What are your videocard settings? Because mine looks nothing like the video. It shimmers all over and stutters and the tree shadow flicker.
  #82  
Old 02-10-2012, 02:04 PM
smink1701 smink1701 is offline
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Thanks for the update but the fact that the vid was made with the current game engine is an indication of how far away the patch is.
  #83  
Old 02-10-2012, 02:05 PM
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bongodriver bongodriver is offline
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Originally Posted by smink1701 View Post
Thanks for the update but the fact that the vid was made with the current game engine is an indication of how far away the patch is.
No it's not
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  #84  
Old 02-10-2012, 02:05 PM
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ATAG_Snapper ATAG_Snapper is offline
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Quote:
Originally Posted by BlackSix View Post
Hm...

I don't see anything in this issue of 100 octane fuel.
Do you know which fuel is now flying Spitfire and Hurrican in the game?
I'm surprised and a little dismayed by this question. Surely this would have been thoroughly researched by the 1C development team many years ago. For reasons unknown, the correct engine performance data for the Spitfires (all marks) and Hurricanes (all marks) was not implemented in Cliffs of Dover, which is both puzzling and regrettable.

There are reams of actual test data available to the public to support this statement (example: http://www.spitfireperformance.com/spit1vrs109e.html ), yet a question from a developer spokesperson debating the octane performance level, at this late point of nine months after the actual launch of Cliffs of Dover, is.....confounding.

I'm a devoted fan of Cliffs of Dover and spend many hours online flying the Hurricane Rotol and Spitfire 1a. So many aspects of this simulation are superb, and I trust all parties are dealing straight here and in good faith.
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  #85  
Old 02-10-2012, 02:06 PM
Brainless Brainless is offline
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I think that new graphics engine will not look very different from older. It will be (I hope) more smooth (less stutters), with better frame rate, and without memory leaks.

Last edited by Brainless; 02-10-2012 at 02:10 PM.
  #86  
Old 02-10-2012, 02:16 PM
Sutts Sutts is offline
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Originally Posted by ATAG_Snapper View Post
I'm surprised and a little dismayed by this question. Surely this would have been thoroughly researched by the 1C development team many years ago. For reasons unknown, the correct engine performance data for the Spitfires (all marks) and Hurricanes (all marks) was not implemented in Cliffs of Dover, which is both puzzling and regrettable.

There are reams of actual test data available to the public to support this statement (example: http://www.spitfireperformance.com/spit1vrs109e.html ), yet a question from a developer spokesperson debating the octane performance level, at this late point of nine months after the actual launch of Cliffs of Dover, is.....confounding.

I'm a devoted fan of Cliffs of Dover and spend many hours online flying the Hurricane Rotol and Spitfire 1a. So many aspects of this simulation are superb, and I trust all parties are dealing straight here and in good faith.

I'm not convinced we'll get what we need from 1c on this one. My hope is that modders find a way to make the changes for us.

Last edited by Sutts; 02-10-2012 at 02:18 PM.
  #87  
Old 02-10-2012, 02:19 PM
Geronimo989 Geronimo989 is offline
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In the template zip file, there is a template for He-59C
http://en.wikipedia.org/wiki/Heinkel_He_59
A hint, maybe?
  #88  
Old 02-10-2012, 02:20 PM
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Cool update, looks great for the future.
  #89  
Old 02-10-2012, 02:22 PM
csThor csThor is offline
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Quote:
Originally Posted by ATAG_Snapper View Post
I'm surprised and a little dismayed by this question. Surely this would have been thoroughly researched by the 1C development team many years ago. For reasons unknown, the correct engine performance data for the Spitfires (all marks) and Hurricanes (all marks) was not implemented in Cliffs of Dover, which is both puzzling and regrettable.

There are reams of actual test data available to the public to support this statement (example: http://www.spitfireperformance.com/spit1vrs109e.html ), yet a question from a developer spokesperson debating the octane performance level, at this late point of nine months after the actual launch of Cliffs of Dover, is.....confounding.

I'm a devoted fan of Cliffs of Dover and spend many hours online flying the Hurricane Rotol and Spitfire 1a. So many aspects of this simulation are superb, and I trust all parties are dealing straight here and in good faith.
I think you're a bit unfair to BlackSix, especially considering that he is a more recent addition to Maddox Games and, if I read his introduction threat at sukhoi.ru correctly, is not even in Moscow. As such he is dependent on what Ilya tells him and what not.
  #90  
Old 02-10-2012, 02:31 PM
ivo ivo is offline
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Quote:
Originally Posted by Talisman View Post
I thought this was a combat flight simulator. I am here because I am a flight sim enthusiast (not AA gunner) and thought this was the best. I told my friends it was the best flight sim and had them waiting for CloD too.
I have been a loyal fan for 7 years and now this! And still no 100 octane Spitfire and Hurricane which the RAF planned for a long time and specially used for the Battle of Britain. I keep trying so hard not to be dissapointed but this is wearing me down.
BlackSix, I very politely ask you if there is any chance that you could explain to us why we do not have 100 octane fuel Spitfire and Hurrican? Just an honest answer please and then wether we like the answer or not, at least it may clear the air and help us move on. Thank you in anticipation.

Trying very hard to keep the faith,

56RAF_Talisman
+100.000.000.000.000.000

I hope 100 octane arrive in the next patch I can't wait...
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