![]() |
#101
|
|||
|
|||
![]()
S!
Well the FPS increase sounded promising as it was from a mission, not a canned track. I think the existing BD track suffers from same as the old one, was made on one version meaning it will not possibly work the same on another. And there are some visual bugs in the BD that are not visible in the game itself, like the strange smoke streak pointing to sky from a Me110 wing on ground etc. |
#102
|
||||
|
||||
![]()
Looking forward to the FPS increase for sure!
|
#103
|
|||
|
|||
![]()
Unexpected Feature ? Could be Anti-Aliasing , realistic tracers or detailed doorknobs .
![]() Salute ! |
#104
|
|||
|
|||
![]()
Blacksix, can we get some information on how the new gfx engine updates affect things like shadow flicker, particle effect issues (slow down), memory useage and low altitude stutter next week possibly? Luthier did state that it would look exactly the same but I have a hard time believing that you would go to the trouble of doing so much coding work and leave said issues in place, personally I'm making an assumption that most of the issues will have been fixed at the same time but it would be nice to get some sort of official word on it
![]()
__________________
i5 2500k - Asus P8P67Pro - Crucial M4 64GB - 8GB DDR3 - Geforce Ti 560 1GB - Xonar DG - W7 X64 SP1 |
#105
|
|||
|
|||
![]()
I thought it might have been a funny bug reminiscent of the 10-mile high grass, tree bullets or floating ships (although we still have those).
Maybe they found that the Wellington was suddenly flyable! But that's just my wishful thinking... |
#106
|
|||
|
|||
![]()
oh, the mockery..
and regarding milestones, tasks and project tracking, ALL and EVERY software development businesses are using them. working on even simpler projects than this without any of them would be simply inconceivable and nothing short of pure madness. the project managers and producers surely have a (crystal) clear image of the current state of the project. so, I'm 150% sure they have all of the above, it's just they don't want to let us know the dates and the deadlines.. and they would have done that, if it would have been in their favor.. as it is, it's clear they want to hide something.. well, thanks for the update anyway! |
#107
|
||||
|
||||
![]()
Ill have to disagree with your assement
__________________
Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#108
|
||||
|
||||
![]()
wow, really nice damage model, but, i will be realistic, the more important thing from the update its the FPS increase, and wow, guys you do it!, i need to see it ingame but, sunds promisings, but, you need to bring back the old colors from the first patches, i dont know if i am the only one that likes it, but, the down and all was more "realistic" and more eye candy, but, first of all things, the performance guys, a house is started from the floor rigth? so, first please,Optimizate the Graphic Engine, to a very decent stable, and later, Start to make addons/Expansions to the game, Manu, Thanks for the info
|
#109
|
|||
|
|||
![]() Quote:
![]() |
#110
|
|||
|
|||
![]()
Sounds very promising indeed. That's the kind of info we've been looking forward to. Keep up the good work guys, can't wait to fly the patch.
![]() |
![]() |
|
|