![]() |
|
IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
|
Thread Tools | Display Modes |
#11
|
|||
|
|||
![]()
* all the promises oleg gave are nil and void, because he's not with the current dev crew.
thanks for the update . . . I do like how the devs explain the intricacies of Modern Software coding. Its alot, and you have different teams doing different parts of the code / working on their part / aspect of the game. Then you have to bring it together. and that's a really, really simplified version. Alot of complainers really show their lack of knowledge how a professionally made software package / application / game is made. Its like thinking Hollywood blockbusters are made by a writer doing a script, a director getting it, a guy running the cameras filming, and then later two graphic artists and a sound guy completing the sounds . . . There is more to it. It can take years to make such a thing. There are lots of names in the end credit. This is game is a blockbluster and it'll take years. The only issue is that what should've been just a trailer (demo), got released as the full movie. And Oleg probably had most of the code said and done way back in '08, but since he jumped ship, he probably took it, and they had do lots of this game in scratch which explains the shoddy release it was. People wanting specifics and exact dates, its like watching a grass grow. The devs and blacksix are catering to the high ground by expecting us to understand that coding is not a simple thing. In fact if they gave us the blow by blow, it'd be an insult to our intelligence and it'd be like watching grass grow: 01-30 6 AM: it's not sprouted yet. 01-30 7 PM Yes we've watered the grass seed. 01-31 BIG UPDATE: Oh shiz, a bird just took one of the seeds. Will replace missing seed in 2weeks. 01-31 still waiting on seed order. 02-01 post office tracking isn't working, no update. Last edited by hiro; 01-31-2012 at 06:11 AM. |
|
|