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#341
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It never ceases to amaze me how little people understand what it takes to create a game. I challenge anyone to write a program that can draw and animate a simple cube in a window using DirectX / OpenGL or even XNA. And I don't mean by using copy and paste from tutorials either, actually read and understand what's happening in the code. Maybe some would then get an appreciation of what Illya is up against. |
#342
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But thats history now...lets move on.... Last edited by Tvrdi; 01-30-2012 at 11:35 AM. |
#343
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Here we are, you fanbois and we haters - slapping and screaming at eachothers out of pure frustration over the game.
At least we get some entertainment from that (to the mods double frustration, both game and us). Imagine what Luthier and team is going through, to sort this all out :/ oh well, back to harrasing someone ![]()
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#344
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Intel Q9550 @3.3ghz(OC), Asus rampage extreme MOBO, Nvidia GTX470 1.2Gb Vram, 8Gb DDR3 Ram, Win 7 64bit ultimate edition |
#345
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Can someone just clarify for me, Will i have to buy the Moscow sequel to get the patches/mods/repairs to make BOb/Clod up to date? |
#346
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It won't change neither facts nor what the COD team are working on. Writing anymore than I have allready done will be a waste of time; Lifetime I don't get back. I will probably unshelf it when the next patch is released and do a reevaluation. If no patch is released, but a cequel is released I will wait for somebody else to do the evaluation and vote with my feet.
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Windows 7 Pro 64 bit EN Intel Core 2 Duo E8400 (2x3GHz), 8GB RAM ATI 7970, Intel X-25M SSD EAF331 are recruting. We are a nordic Sqd (Norway, Sweeden, Finland, Denmark) within European Airforce. www.europeanaf.org . Please pm me if you are interested. |
#347
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Intel Q9550 @3.3ghz(OC), Asus rampage extreme MOBO, Nvidia GTX470 1.2Gb Vram, 8Gb DDR3 Ram, Win 7 64bit ultimate edition |
#348
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Do you remember when Oleg was posting screens in the last few months before release, there were no "AA" ? The terrain was awful and trees, clouds, even railroads were very awkward ? It felt like it was many steps backwards compared to some earlier shots. Something happend in the last few months at 1C. Oleg didn't leave for no reason. To be clear, I am not accusing anyone of any badfaith, but surely things did not go as planned. Why ? We don't know really. Also the fact that Oleg resigned immediately after Russian's release, is also an indication of big issues with the project. And of course they knew...You cannot build a sim with so much technology and high end programming and not knowing it is not flawed. We know COD was not mearly completed at release, but the real question is "why was it released and sold as a fininished product'' ? since we were (fans of IL2 around the world) the ones who'd buy it, and were also the ones who followed every step of developpement and were told to expect a lot (much better than IL2) for 6 years... That is , in any case, my only unsolved mystery.... ![]() |
#349
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Without doubt there is 'something' being hidden, wether it makes any real difference to our lives to know what it is? personally I don't think so, it's an internal political issue with 1C and none of my business, and I imagine whatever it is could be more damaging to 1C to let on......if you get my meaning. My view is....what happened.....happened, nothing can be done, but I don't feel we are being conned or cheated.....not by 1C anyway, boycotting 1c in any way is likely to punish the ones that deserve it the least .i.e the devs and the general flight simming community.
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Intel Q9550 @3.3ghz(OC), Asus rampage extreme MOBO, Nvidia GTX470 1.2Gb Vram, 8Gb DDR3 Ram, Win 7 64bit ultimate edition |
#350
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And that they may have been " surprised' by our reaction to COD at release in North America. Now how people reacts or feels about this situation, is very personnal. But how people express those reactions on this forum concerns everyone here...And how people express their opinions about other people's opinions is usually what goes wrong here .... ![]() SAlute ! |
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