Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Closed Thread
 
Thread Tools Display Modes
  #331  
Old 01-29-2012, 04:57 PM
Kubiszko Kubiszko is offline
Registered Member
 
Join Date: May 2010
Posts: 14
Default

if you think that the drawing of money from me to you wrong.
after years of anguish on I-16 vs. bf-109 f4 I'm sick of everything.
you can not afford a particular supplement?

you are lightly!!!

BIG LOL
  #332  
Old 01-29-2012, 06:19 PM
jctrnacty jctrnacty is offline
Approved Member
 
Join Date: Oct 2009
Posts: 29
Default

Thanks for update.

ALthough CLOD is not perfect and we all know it , i hope it will be fixed in future just like ROF and ARMA 2 and all other sophisticated games software with huge abilities was.

I believe that all missing features like dynamic weather and ground traffic will be added to CLOD with upcoming updates and one day we will have a WW2 No. 1 sim for another 10 years just like original IL2 was.

Now i have a lot of other sims to play (A-10, ROF, SH5, Arma 2) until CLOD is fixed.

Good luck to whole team and make the sim that you and Oleg always wanted to make. You´ll get my money despite the fiasco with CLOD release. I know this genre is dying so i hope you´ll continue to support us with the best WW2 sim.
  #333  
Old 01-29-2012, 10:56 PM
hc_wolf hc_wolf is offline
Approved Member
 
Join Date: Jul 2010
Posts: 439
Default

Well said with the Update and how things progress. I will not be posting here any more till the new Patch is out. Keep up the Great work.

My mind is at rest

BYEEEE!
__________________
__________________
Win7, 64bit Ultra
Asus P8P67Pro MB
Intel i7-2600K
Coursair 16GB (4x 4GB), DDR3-1600MHz
Gainward Nvidia 580GTX 3GB DDR5
850-Watt Modular Power Supply
WIN7 and COD on Gskill SSD 240GB
40" Panasonic LCD
TrackIR5 +
Thrustmaster Warthog stick, throttle & pedals
  #334  
Old 01-30-2012, 07:26 AM
Pluto Pluto is offline
Approved Member
 
Join Date: Oct 2010
Posts: 268
Thumbs up ... nice posting ...

Quote:
Originally Posted by 335th_GRAthos View Post
Well, I admit this is a better communication "package" compared to the last one I gave you my feedback upon (the infamous "balalaika" youtube video...).

Still, you are becoming masters in disguise... (I avoid using the term masters of deception out of politness).
I had to read the text twice to understand. Worthy of SunZu's teachings, brilliantly worded, it earns my respect!
Cudos to your effort!

Now that I have given you credit for the worthwhile effort, please allow me to tell you some things which I appreciated less:
Pretty pictures - little content.
You left us with a memory leak that grows to 4Gb RAM before crashing, obliging us to restart the game after every flight, for weeks now.
Careful reading of your statements makes me deduct that you have not being able to trace the cause of the memory leak much less provide a fix for it.
More concerning, no comment any more about the complete graphics model overhaul (which was the cause for not creating an intermediary patch).
Last but not least, no comments on the current flight model bugs in terms of performance of existing airplanes (e.g. SpitII) and funtionality of airplanes (e.g. JU-88 not working gyros).
Not posting a single date/ timeframe for completion of tasks (any task!) makes me speechless.

No need to worry gentlemen, I will buy your next sequel, and the one after that.

What frustrates me is that I am 46years old, have four university degrees (= my brain is working) but sometimes I feel I am reading communication destined to 12 year olds...

~S~
.... I like it, well written and true!

I gave up on that subject, but you are right!

Good that there are some other nice games to play while waiting for this one to get fixed.
  #335  
Old 01-30-2012, 08:04 AM
Sutts Sutts is offline
Approved Member
 
Join Date: Jan 2010
Posts: 566
Default

Quote:
Originally Posted by Pluto View Post
.... I like it, well written and true!

I gave up on that subject, but you are right!

Good that there are some other nice games to play while waiting for this one to get fixed.
I know English is a second language to many on this forum so I'll cut you some slack but for the second time I must correct this misleading statement.....


Luthier did address the graphics overhaul quite clearly.....

"Graphics are virtually complete. Almost all of the newly introduced bugs are squashed. There are lots of other improvements."

"The engine still has some problems".

Which bit of that doesn't cover the graphics overhaul?

In terms of the memory leak, it frustrates me too but Luthier explained a long while back that the leak was in part of the old graphics code which was being replaced. It simply didn't make sense to spend hours trying to fix the old code when the new code was close to completion and would fix the issue.

I'm sure there will be a few teething troubles but I bet the graphics rewrite will be worth the wait.
  #336  
Old 01-30-2012, 09:24 AM
Tvrdi
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by Sutts View Post
when the new code was (is?) close to completion.....
You know something we dont know?

Nope?

Then dont give us false hopes...


TBH, most of us who "whine" really loves old IL2 and for CLOD we had hopes it will be even better. Most of us ACTUALLY PLAY CLOD unlike some die hard fanboys on this board. Last night ACE OF ACES was playin ROF all night. LOL I never saw him in any of the CLOD servers...What do you think why ppl complain? They care...and they have the right to complain..because of their voice this game is gettin fixed (is it?)....Its really pitty 1C doesnt recruit open beta testers...I would glidely join...

CLOD as it is,...is playable (for us with stronger rigs) but it has serious performance issues (like I said earlier, mostly when effects are near, or more planes etc.) and it would be ME who will "mourn" if they dont succeed in optimising the sim....

Last edited by Tvrdi; 01-30-2012 at 10:24 AM.
  #337  
Old 01-30-2012, 10:02 AM
Sutts Sutts is offline
Approved Member
 
Join Date: Jan 2010
Posts: 566
Default

Quote:
Originally Posted by Tvrdi View Post
You know something we dont know?

Nope?

Then dont give us false hopes...

TBH, most of us who "whine" really loves old IL2 and for CLOD we had hopes it will be even better. Most of us ACTUALLY PLAY CLOD unlike some die hard fanboys on this board. Last night ACE OF ACES was playin ROF all night. LOL I never saw him in any of the CLOD servers...What do you think wht ppl complain? They care...and they have the right to complain..because of their voice this game is gettin fixed (is it?)....Its really pitty 1C doesnt recruit open beta testers...I would glidely join...

CLOD as it is,...is playable (for us with stronger rigs) but it has serious performance issues (like I said earlier, mostly when effects are near, or more planes etc.) and it would be ME who will "mourn" if they dont succeed in optimising the sim....
If Luthier says "Graphics are virtually complete" then I believe him. My profession is software development so I'm aware how unforseen problems can completely throw a release schedule though. Just keeping my fingers crossed this time.

I'm really glad to hear you can see the potential and want the product to suceed Tvrdi. Some of your posts give the opposite impression but I guess that's just frustration getting the better of you sometimes. I've let my disappointments show in the past too.

I don't mind complaints as long as they don't spread inaccurate information that may hurt the product or constantly repeat a fact that everyone is aware of and the devs are working hard to fix.

Let's just hope they nail it with the next patch.
  #338  
Old 01-30-2012, 10:29 AM
Tvrdi
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by Sutts View Post
If Luthier says "Graphics are virtually complete" then I believe him. My profession is software development so I'm aware how unforseen problems can completely throw a release schedule though.....
Well, we will se what will be..when it will be finished...I know the complete engine overhaull is gigantic task...but they could do it before release..this way they would avoid all the fuzz.....I dont mind waiting for products to be complete (before I buy them ehh)....

Quote:
Originally Posted by Sutts View Post
I'm really glad to hear you can see the potential and want the product to suceed Tvrdi. Some of your posts give the opposite impression but I guess that's just frustration getting the better of you sometimes. I've let my disappointments show in the past too.
The bigger the fan you are, or the bigger the expectations you have - the bigger is the frustration....its so simple...some ppl just dont want to admit...but when ppl like AOA "pops in" its hard to be cool

Quote:
Originally Posted by Sutts View Post
Let's just hope they nail it with the next patch.
Fingers crossed. Its in our own interest.
  #339  
Old 01-30-2012, 10:42 AM
Sutts Sutts is offline
Approved Member
 
Join Date: Jan 2010
Posts: 566
Default

Quote:
Originally Posted by Tvrdi View Post
Well, we will se what will be..when it will be finished...I know the complete engine overhaull is gigantic task...but they could do it before release..this way they would avoid all the fuzz.....I dont mind waiting for products to be complete (before I buy them ehh)....


The bigger the fan you are, or the bigger the expectations you have - the bigger is the frustration....its so simple...some ppl just dont want to admit...but when ppl like AOA "pops in" its hard to be cool



Fingers crossed. Its in our own interest.

Agreed.
  #340  
Old 01-30-2012, 10:47 AM
bongodriver's Avatar
bongodriver bongodriver is offline
Approved Member
 
Join Date: Mar 2011
Location: United Kingdom
Posts: 2,546
Default

Quote:
Well, we will se what will be..when it will be finished...I know the complete engine overhaull is gigantic task...but they could do it before release..this way they would avoid all the fuzz.....I dont mind waiting for products to be complete (before I buy them ehh)....

Before I get condemned as a 'fanboi', I would just like to say that IMHO it is incoceivable that anyone would release a game in the state COD was in 'knowing' it was going to be such a problem, yes they could have expected a certain level of issues (nobody can deny it was pushed out the door early) but saying they could have fixed the problem before they knew it existed doesn't make sense.

as 'Whiners' and 'anti-whiners' we are still a minority vocal group here (even put together) the silent majority aren't necessarily giving away the true state of things.

Just my oppinion, no attacks, no anti-whining.
__________________


Intel Q9550 @3.3ghz(OC), Asus rampage extreme MOBO, Nvidia GTX470 1.2Gb Vram, 8Gb DDR3 Ram, Win 7 64bit ultimate edition
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:57 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.