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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #301  
Old 01-28-2012, 05:06 PM
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Quote:
Originally Posted by Flanker35M View Post
S!

So..basically. Luthier & Team should release a WELL documented SDK for CoD and oh boy would the community do something with it. Sure not all top notch, but I think the best of them would be VERY nice. Problem solved. Eh?
Amen:
http://www.sas1946.com/main/index.ph...c,21274.0.html
  #302  
Old 01-28-2012, 05:09 PM
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These were part of a preview some years ago...will it be in the upcoming release?





+ others ...?

Last edited by jamesdietz; 01-28-2012 at 05:27 PM.
  #303  
Old 01-28-2012, 05:17 PM
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Originally Posted by jamesdietz View Post
These were part of a preview some years ago...will it be in the upcoming release?





+ others ...?
Arent those original IL2 sreeens....nothing to do with COD (at least the torpedo bomber)
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  #304  
Old 01-28-2012, 05:23 PM
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Originally Posted by bongodriver View Post
Arent those original IL2 sreeens....nothing to do with COD (at least the torpedo bomber)
As I remember it, torpedo bomber is Il2, biplane I believe (although could be wrong) was one of the shown models from Luthier's Korean expansion.
  #305  
Old 01-28-2012, 05:25 PM
notafinger! notafinger! is offline
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Really glad to hear about the updates coming but please push a patch through Steam to fix the launcher crashes asap. If an online sortie goes longer than 30 minutes I'm likely to freeze and CTD with 8GB of RAM.
  #306  
Old 01-28-2012, 05:25 PM
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Originally Posted by Richie View Post
Can I ask a stupid question? What is a memory leak? Plus how is it effecting COD? Two questions then.
Here's my laymens take on it.

A memory leak occurs when the code allocates memory for the creation of objects/variables but does not free up that memory address after it is done with it.the result is an increasing memory footprint of the executable during operation (when the code with the leak is run) until such a point that there is no longer anymore for the system to use, so the program crashes. In COD you get a "Launcher has stopped working" and crash, or a crash to desktop (CTD). Killing the launcher exe and restarting fresh is the workaround.
  #307  
Old 01-28-2012, 05:28 PM
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Originally Posted by bongodriver View Post
Arent those original IL2 sreeens....nothing to do with COD (at least the torpedo bomber)
Yup :TBD my mistake & just edited - sorry about that!
  #308  
Old 01-28-2012, 05:28 PM
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1 @ Zapatista
Friends you have a short memory ...
Remember displays attractive and the comments of Mr. Oleg Maddox preceding the publication of the DCO. One of the best disinformation business operations (admiration!) but also a series of half-truths built on sand ... To believe in the reassuring words of Mr. Luthier ... Sorry, but a doubt has interfered.
Accepted by some, denied by others, we must admit that the quality and especially the finish is not here. The seriousness was, however, until now, the trademark of the studios of Mr. Maddox.
I don't condemn, and I don't judge the attitude of Mr. Luthier - the man has his reasons which I don't want to know - but I am surprised to see some of you, friends, complain about him and bring him support and encouragement. Wake up guys, they are business people first, then policies (promises, promises ...). A dream goes ...
  #309  
Old 01-28-2012, 05:30 PM
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Originally Posted by jamesdietz View Post
Yup :TBD my mistake & just edited - sorry about that!
No probs....beautifull looking models, but still nothing to do with the battle of britain, so who knows what will become of them.....
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  #310  
Old 01-28-2012, 05:30 PM
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Quote:
Originally Posted by jamesdietz View Post
Yup :TBD my mistake & just edited - sorry about that!
Just checked, that biplane is also not for the expansion (at least not that particular one), as it's got North Korean markings, so I was right and it's from the planned Korean expansion by Luthier. An easy mistake to make though since we haven't seen them in a while

Last edited by Kupsised; 01-28-2012 at 05:39 PM.
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