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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #71  
Old 01-27-2012, 11:00 AM
Gravy
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Originally Posted by bongodriver View Post
I don't believe the devs are going to abandon COD if they want to sell a sequel, simple logic, they have to have COD working because it's going to be the engine that runs the sequel.
No I dont believe that they are going to abandon the game either, but surely they owe it to their fans to throw every resource into fixing a game that most of you here purchased 10 months ago, reading between the lines the game will most likely not be fixed a year after release which isn't good for the fans or for the comapany.
  #72  
Old 01-27-2012, 11:05 AM
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bongodriver bongodriver is offline
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Originally Posted by JG52Krupi View Post
+1 watch out bongo in a min he's going to take a stab at you for being British and saying that bob was the most important battle of ww2 even though you never did
Yes I know.....treading on eggshells.
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  #73  
Old 01-27-2012, 11:08 AM
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Originally Posted by Gravy View Post
No I dont believe that they are going to abandon the game either, but surely they owe it to their fans to throw every resource into fixing a game that most of you here purchased 10 months ago, reading between the lines the game will most likely not be fixed a year after release which isn't good for the fans or for the comapany.
I'm not for a minute going to say the situation is 'ideal', were all in the same boat (even the fanbois), it's just the undertone of the whining is blatantly anti 1C COD and the horse it rode in on.
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  #74  
Old 01-27-2012, 11:18 AM
Sutts Sutts is offline
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A very good observation, which seems to have sadly been overlooked by the more enthusiastic fans on this forum. Because if true, Cliffs of dover would of taken over 10 years to get it to this part, and as we already know they didn't start until 2007.

If it's a development man year then it woudn't take 10 years. I'm sure 1c have more than one guy modelling planes.

These aircraft are complex and for many the blueprints no longer exist. If you want to make an accurate sim (which 1c do) then you could find yourself researching and gathering information on structure, systems and performance for much of that year. Then there's all the problems with getting the flight model to accurately reflect what your research is telling you and so on.....

When you throw in teething problems with the underlying engine too then I can quite easily see how it takes a man year for SOME aircraft - especially the larger multi-engined German types that are not particularly well documented.

I challenge you to find complete blueprints - including internal structure - for types such as the 110. Most of that stuff was destroyed when the war ended. If you don't want to just make stuff up then you have to undertake lengthy research.
  #75  
Old 01-27-2012, 11:22 AM
Ataros Ataros is offline
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Originally Posted by Drum_tastic View Post
something that I never play, because ultimately it is not in a playable condition yet.
You and other complainers must have a different game version than this guy has. This is real online gameplay footage on ATAG server that proves that the game is in a playable condition with recent patches installed via Steam (unless you have a pirated version).
http://www.youtube.com/user/Semashko27/videos
If someone states the opposite please proved a proof as solid and evident as this one.

However I think the devs deserve criticism because they did not implement an issue tracking system yet as discussed here http://forum.1cpublishing.eu/showthread.php?t=24106
BlackSix, could you please ask Ilya if he can talk to 1cpublishing.eu admins to install such a system on this site and provide forum users rights to report and vote for bugs, issues and proposals there. Redmine and Bugzilla have voting capabilities and are free IIRC. This system will make life much easier for Ilya on the one hand and will prevent forgetting about not working features like COOPs on the other hand.

PS. Those who experience online launcher crash please try this solution http://forum.1cpublishing.eu/showpos...&postcount=124
  #76  
Old 01-27-2012, 11:29 AM
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Originally Posted by Ataros View Post
You and other complainers must have a different game version than this guy has. This is real online gameplay footage on ATAG server that proves that the game is in a playable condition with recent patches installed via Steam (unless you have a pirated version).
http://www.youtube.com/user/Semashko27/videos
If someone states the opposite please proved a proof as solid and evident as this one.

However I think the devs deserve criticism because they did not implement an issue tracking system yet as discussed here http://forum.1cpublishing.eu/showthread.php?t=24106
BlackSix, could you please ask Ilya if he can talk to 1cpublishing.eu admins to install such a system on this site and provide forum users rights to report and vote for bugs, issues and proposals there. Redmine and Bugzilla have voting capabilities and are free IIRC. This system will make life much easier for Ilya on the one hand and will prevent forgetting about not working features like COOPs on the other hand.

PS. Those who experience online launcher crash please try this solution http://forum.1cpublishing.eu/showpos...&postcount=124
There currently is one major problem. That is the memory leak causing the launcher crashes. A quick fix for that would be highly desireable, as it makes formation flying with friends a choire.

That aside, the rest of the folks whining here are like a broken record. For months the same and the same and the same, spamming the forums. It's tiresome.
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  #77  
Old 01-27-2012, 11:36 AM
csThor csThor is offline
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Gameplay on ATAG does not show the whole picture, quite the contrary. Apart from the CTD issues the engine currently neither allows for the amount of AI necessary for serious historical wargaming as opposed to the fighter gangbang that CloD is limited to ATM (judging by the vids available) nor do the lack of documentation and/or system modelling bugs with certain aircraft (i.e. Ju 88 gyro) and FM issues (across the whole scale) help matters. And don't get me started on offline ... it just isn't there.
  #78  
Old 01-27-2012, 11:36 AM
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[QUOTE=Bewolf;385062]There currently is one major problem. That is the memory leak causing the launcher crashes. A quick fix for that would be highly desireable, as it makes formation flying with friends a choire.
QUOTE]

+1 fix the memory leak first, forget eveything else, get people playing your game without them you have nothing.
  #79  
Old 01-27-2012, 11:37 AM
Ataros Ataros is offline
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Originally Posted by Bewolf View Post
There currently is one major problem. That is the memory leak causing the launcher crashes. A quick fix for that would be highly desireable, as it makes formation flying with friends a choire.
Please try the .bat file I link to. It clears the cache folder and starts CloD. sukhoi.ru guys also restart game after each flight which prevents launcher crash for 1-1.5 hours. Enough for a good coop

A agree though that we badly needed a hotfix for this from the devs already last autumn. Similar to absence of sound online which we suffered in summer for several months. Absence of these 2 hotfixes reduced the user-base dramatically imo which is very bad for BoM sales and future of the series.

Last edited by Ataros; 01-27-2012 at 11:42 AM.
  #80  
Old 01-27-2012, 11:39 AM
el0375 el0375 is offline
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Thanks to all of you! great update
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